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[[Category:Deities for Neutral Good]]
[[Category:Deities for Neutral Good]]
[[Category:Deities for Chaotic Good]]
[[Category:Deities for Chaotic Good]]
[[Category:Deities of Hearth and Home]]
[[Category:Any Race Deities]]

Revision as of 23:06, 29 July 2011

The Morninglord
Faerûnian Major Powers: Akadi | Bane | Chauntea | Cyric | Grumbar | Istishia | Kelemvor | Kossuth | Lathander | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Ubtao

Aliases: {{{Deity Aliases}}}
Gender: {{{Deity Gender}}}
Demonym: {{{Deity Demonym}}}
Power Level: Greater deity
Symbol: Sunrise made of rose, red, and yellow gems
Alignment: Neutral good
Portfolio: Athletics, birth, creativity, dawn, renewal, self-perfection, spring, vitality, youth
Worshipers: Aristocrats, artists, athletes, merchants, monks (Sun Soul), the young
Domains: Good, Nobility[1], Protection, Renewal[1], Strength, Sun
Arelith worshippers' alignments[2]: LG, NG, CG
Aspects: {{{Deity Aspect1}}}, {{{Deity Aspect2}}}


See Also

References

  1. 1.0 1.1 Domain is not supported in Neverwinter Nights
  2. On Arelith, the restriction for D&D clerics also applies to paladins and druids