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== General Feats ==
== General Feats ==


'''Arcane defense:''' No requirements. Available to all classes.
'''Arcane defense:''' No requirements. Available to all classes.<br>
'''Evasion:''' Available to all classes.
'''Evasion:''' Available to all classes.<br>
'''Improved Critical:''' BAB 5
'''Improved Critical:''' BAB 5<br>
'''Improved Evasion:''' Available to all classes. 18 Dexterity. Evasion.
'''Improved Evasion:''' Available to all classes. 18 Dexterity. Evasion.<br>
'''Improved Knockdown:''' BAB 5
'''Improved Knockdown:''' BAB 5<br>
'''Improved Two-Weapon Fighting:''' BAB 5
'''Improved Two-Weapon Fighting:''' BAB 5<br>
'''Quicken Spell:''' Spell circle 3
'''Quicken Spell:''' Spell circle 3<br>
'''Spellfocus:''' 1 spellcraft rank instead of 1 spell circle.
'''Spellfocus:''' 1 spellcraft rank instead of 1 spell circle.<br>
'''Stunning Fist:''' BAB 5
'''Stunning Fist:''' BAB 5<br>
'''Uncanny Dodge I:''' Available to all classes
'''Uncanny Dodge I:''' Available to all classes<br>
'''Uncanny Dodge II-VI:''' Available to all classes. Requires the one before it.
'''Uncanny Dodge II-VI:''' Available to all classes. Requires the one before it.<br>
'''Creature weapon focus:''' Available to all
'''Creature weapon focus:''' Available to all<br>
'''Creature weapon spec:''' Available to all
'''Creature weapon spec:''' Available to all<br>


=== Special Feats ===
=== Special Feats ===
'''Craft wondrous item:''' Requires: Brew potion. Scribe scroll. Craft wand. Allows the caster to enchant a ring with spell for one use per day. Dependent on the alchemy skill.
'''Craft wondrous item:''' Requires: Brew potion. Scribe scroll. Craft wand. Allows the caster to enchant a ring with spell for one use per day. Dependent on the alchemy skill.<br>
'''Gain skill points:''' The character gains an additional 2 + int skill points. An additional skill point if human. Every skill is available to purchase unless if it's class restricted and the character doesn't belong to that class. Class skills are all class skills from all your classes.
'''Gain skill points:''' The character gains an additional 2 + int skill points. An additional skill point if human. Every skill is available to purchase unless if it's class restricted and the character doesn't belong to that class. Class skills are all class skills from all your classes.


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===Arcane Archer===
===Arcane Archer===
'''Enchant Arrow 2-6:''' Requires the feat before it.
'''Enchant Arrow 2-6:''' Requires the feat before it.<br>
'''Imbue Arrow'''
'''Imbue Arrow'''<br>
'''Seeker Arrow 1-2:''' 2 requires 1.
'''Seeker Arrow 1-2:''' 2 requires 1.<br>
'''Hail of Arrows:''' SL 13.
'''Hail of Arrows:''' SL 13.<br>
'''Arrow of Death:''' SL 16.
'''Arrow of Death:''' SL 16.<br>


===Assassin===
===Assassin===
'''Ghostly Visage
'''Ghostly Visage<br>
Poison Save +5
Poison Save +5<br>
Darkness
Darkness<br>
Invisibility'''
Invisibility'''<br>
'''Improved Invisibility:''' Invisibility.
'''Improved Invisibility:''' Invisibility.


===Barbarian===
===Barbarian===
'''Barbarian Rage II-III'''
'''Barbarian Rage II-III'''<br>
'''Barbarian Rage IV-VI:''' SL 11/14/15/19.
'''Barbarian Rage IV-VI:''' SL 11/14/15/19.<br>
'''Barbarian DR I-IV:''' SL 10/13/16/19.
'''Barbarian DR I-IV:''' SL 10/13/16/19.<br>
'''Thundering Rage:''' 21 Strength, SL 31.
'''Thundering Rage:''' 21 Strength, SL 31.<br>
'''Terrifying Rage:''' Epic Skill Focus (Intimidate), SL 31.
'''Terrifying Rage:''' Epic Skill Focus (Intimidate), SL 31.<br>


===Bard===
===Bard===
'''Warlock Progression Feat:''' Warlock Path. Two caster levels for each increase. This increases damage AND your abilities.
'''Warlock Progression Feat:''' Warlock Path. Two caster levels for each increase. This increases damage AND your abilities.<br>
'''Bard Song Progression Feat:''' (+4 Bard Song Level, +4 Perform) The perform bonus is soft.
'''Bard Song Progression Feat:''' (+4 Bard Song Level, +4 Perform) The perform bonus is soft.<br>
'''Curse Song:'''  
'''Curse Song:''' <br>
'''Extra Music:'''  
'''Extra Music:''' <br>
'''Lingering Song:'''  
'''Lingering Song:''' <br>
'''Lasting Inspiration:''' Lingering song, SL 31.  No perform.
'''Lasting Inspiration:''' Lingering song, SL 31.  No perform.<br>


===Blackguard===
===Blackguard===
'''Dark Blessing
'''Dark Blessing<br>
Smite Good
Smite Good<br>
Bull's Strength
Bull's Strength<br>
Create Undead
Create Undead<br>
Turn Undead
Turn Undead<br>
Fiendish Servant
Fiendish Servant<br>
Inflict Serious Wounds
Inflict Serious Wounds<br>
Contagion'''
Contagion'''<br>
'''Inflict Critical Wounds:''' Inflict Serious Wounds
'''Inflict Critical Wounds:''' Inflict Serious Wounds<br>
'''Epic Fiendish Servant:''' Fiendish Servant/SL 31.
'''Epic Fiendish Servant:''' Fiendish Servant/SL 31.<br>


===Divine Champion===
===Divine Champion===
'''Sacred Defense 1-5
'''Sacred Defense 1-5<br>
Smite Evil
Smite Evil<br>
Divine Wrath'''
Divine Wrath'''<br>


===Druid===
===Druid===
'''Wild Shape II-VI:''' Druid 5.
'''Wild Shape II-VI:''' Druid 5.<br>
'''Elemental Shape I-III:''' Wild Shape VI. SL 15/16/18.
'''Elemental Shape I-III:''' Wild Shape VI. SL 15/16/18.<br>


===Dwarven Defender===
===Dwarven Defender===
'''Defensive Awareness 1-3'''
'''Defensive Awareness 1-3'''<br>
'''Damage Reduction:''' Defensive Awareness 3
'''Damage Reduction:''' Defensive Awareness 3<br>


===Fighter===
===Fighter===
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===Harper Scout===
===Harper Scout===
''Favored Eenemy:''' Damage/other effects is dependent on ranger levels. +1 At ranger level 5
''Favored Eenemy:''' Damage/other effects is dependent on ranger levels. +1 At ranger level 5<br>
'''Bane of Enemies:''' SL 31
'''Bane of Enemies:''' SL 31<br>
'''Sleep
'''Sleep<br>
Deneir's Eye
Deneir's Eye<br>
Lliira's Heart
Lliira's Heart<br>
Cat's Grace
Cat's Grace<br>
Eagle's Splendor'''
Eagle's Splendor'''<br>
'''Craft Harper Item:''' SL 12.
'''Craft Harper Item:''' SL 12.<br>
'''Invisibility:''' SL 12.
'''Invisibility:''' SL 12.<br>


===Monk===
===Monk===
'''Ki Strike 1-3
'''Ki Strike 1-3<br>
Purity of Body
Purity of Body<br>
Still Mind
Still Mind<br>
Wholeness of Body'''
Wholeness of Body'''<br>
'''Diamond Body:''' SL 10.
'''Diamond Body:''' SL 10.<br>
'''Diamond Soul:''' SL 11.
'''Diamond Soul:''' SL 11.<br>
'''Quivering Palm:''' SL 14.
'''Quivering Palm:''' SL 14.<br>
'''Empty Body:''' SL 17.
'''Empty Body:''' SL 17.<br>
'''Perfect Self:''' SL 19.
'''Perfect Self:''' SL 19.<br>


===Paladin===
===Paladin===
'''Aura of Courage
'''Aura of Courage<br>
Smite Evil.
Smite Evil.<br>
Remove Disease
Remove Disease<br>
Turn Undead'''
Turn Undead'''<br>
'''Summon Mount:''' (Only if you can ride a horse)
'''Summon Mount:''' (Only if you can ride a horse)<br>
'''Greater Smiting:''' 20 Charisma, SL 31.
'''Greater Smiting:''' 20 Charisma, SL 31.<br>


===Pale Master===
===Pale Master===
'''Animate Dead
'''Animate Dead<br>
Darkvision
Darkvision<br>
Deathless Vigor'''
Deathless Vigor'''<br>
'''Summon Undead:''' Animate dead.
'''Summon Undead:''' Animate dead.<br>
'''Summon Greater Undead:''' Summon Undead  
'''Summon Greater Undead:''' Summon Undead <br>
'''Tough as Bone:''' SL 15.
'''Tough as Bone:''' SL 15.<br>
'''Deathless Touch:''' SL 15.
'''Deathless Touch:''' SL 15.<br>
'''Deathless Mastery:''' Tough as Bone SL 20.
'''Deathless Mastery:''' Tough as Bone SL 20.<br>


===Ranger===
===Ranger===
'''Favored enemy:''' Damage/other effects is dependent on ranger levels. +1 At ranger level 5
'''Favored enemy:''' Damage/other effects is dependent on ranger levels. +1 At ranger level 5<br>
'''Improved Dual-wield:''' Exactly the same as improved two-weapon fighting. Requires only dual-wield.
'''Improved Dual-wield:''' Exactly the same as improved two-weapon fighting. Requires only dual-wield.<br>
'''Bane Of Enemies:''' SL 31
'''Bane Of Enemies:''' SL 31<br>


===Red Dragon Disciple===
===Red Dragon Disciple===
'''Dragon Strength
'''Dragon Strength<br>
Dragon Breath
Dragon Breath<br>
Dragon Darkvision'''
Dragon Darkvision'''<br>
'''Dragon Fire Immunity:''' SL 14.
'''Dragon Fire Immunity:''' SL 14.<br>
'''Dragon Sleep Immunity:''' SL 14.
'''Dragon Sleep Immunity:''' SL 14.<br>
'''Dragon Paralysis Immunity:''' SL 20.
'''Dragon Paralysis Immunity:''' SL 20.<br>


===Rogue===
===Rogue===
All require an SL of 10.
All require an SL of 10.<br>
'''Crippling Strike
'''Crippling Strike<br>
Defensive Roll
Defensive Roll<br>
Opportunist
Opportunist<br>
Skill Mastery
Skill Mastery<br>
Slippery Mind  
Slippery Mind <br>
'''
'''


===Shadowdancer===
===Shadowdancer===
'''Darkvision
'''Darkvision<br>
Shadow Daze  
Shadow Daze <br>
Shadow Evade
Shadow Evade<br>
Summon Shadow
Summon Shadow<br>
Defensive Roll  
Defensive Roll <br>
Slippery Mind  
Slippery Mind <br>
Hide in Plain Sight: SL 21'''
Hide in Plain Sight: SL 21'''


===Shifter===
===Shifter===
'''Greater Wildshape 2'''  
'''Greater Wildshape 2''' <br>
'''Greater Wildshape 3:''' Infinite Wildshape 1
'''Greater Wildshape 3:''' Infinite Wildshape 1<br>
'''Greater Wildshape 4:''' Infinite Wildshape 2
'''Greater Wildshape 4:''' Infinite Wildshape 2<br>
'''Infinite Wildshape 1:''' Greater Wildshape 2
'''Infinite Wildshape 1:''' Greater Wildshape 2<br>
'''Infinite Wildshape 2:''' Greater Wildshape 3
'''Infinite Wildshape 2:''' Greater Wildshape 3<br>
'''Infinite Wildshape 3:''' Greater Wildshape 4
'''Infinite Wildshape 3:''' Greater Wildshape 4<br>
'''Infinite Wildshape 4:''' Humanoid Shape,
'''Infinite Wildshape 4:''' Humanoid Shape,<br>
'''Humanoid Shape:''' Infinite Wildshape 3
'''Humanoid Shape:''' Infinite Wildshape 3<br>
'''Infinite Humanoid Shape:''' Infinite Wildshape 4
'''Infinite Humanoid Shape:''' Infinite Wildshape 4<br>


===Weapon Master===
===Weapon Master===
'''Weapon of Choice'''
'''Weapon of Choice'''<br>
'''Increased Multiplier:''' SL 12.
'''Increased Multiplier:''' SL 12.<br>
'''Ki Critical:''' SL 15.
'''Ki Critical:''' SL 15.


==Epic Feats==
==Epic Feats==


All epic feats require SL of 31.
All epic feats require SL of 31.<br>


'''Automatic metamagic:''' Epic skill focus (spellcraft) instead of spellcraft ranks.
'''Automatic metamagic:''' Epic skill focus (spellcraft) instead of spellcraft ranks.<br>
'''Epic Creature weapon focus:''' Available to all
'''Epic Creature weapon focus:''' Available to all<br>
'''Epic Creature weapon spec:''' Available to all
'''Epic Creature weapon spec:''' Available to all<br>
'''Epic dodge:''' Dodge. Epic skill focus (hide). Removed: Improved evasion. Defensive roll. Hide ranks
'''Epic dodge:''' Dodge. Epic skill focus (hide). Removed: Improved evasion. Defensive roll. Hide ranks<br>
'''Epic skill focus:''' Skill focus instead of 20 ranks.
'''Epic skill focus:''' Skill focus instead of 20 ranks.<br>
'''Epic spell focus:''' Spell circle 3
'''Epic spell focus:''' Spell circle 3<br>
'''Improved Stunning Fist:''' 17 Dexterity, 17 Wisdom.
'''Improved Stunning Fist:''' 17 Dexterity, 17 Wisdom.<br>
'''Overwhelming critical:''' 18 str
'''Overwhelming critical:''' 18 str<br>
'''Perfect health:''' 20 con.
'''Perfect health:''' 20 con.<br>
'''Self concealment:''' 22 dexterity. Epic skill focus (hide) instead of hide ranks.
'''Self concealment:''' 22 dexterity. Epic skill focus (hide) instead of hide ranks.<br>

Revision as of 15:07, 7 April 2013

Numerous feats have a change of requirements on FL. This page will only list what has changed. The list does not include the full requirements for individual feats. For the base requirements of a feat go to http://nwn.wikia.com/wiki/Main_Page. If the requirement is obtainable on FL, assume that it's in place.

General Feats

Arcane defense: No requirements. Available to all classes.
Evasion: Available to all classes.
Improved Critical: BAB 5
Improved Evasion: Available to all classes. 18 Dexterity. Evasion.
Improved Knockdown: BAB 5
Improved Two-Weapon Fighting: BAB 5
Quicken Spell: Spell circle 3
Spellfocus: 1 spellcraft rank instead of 1 spell circle.
Stunning Fist: BAB 5
Uncanny Dodge I: Available to all classes
Uncanny Dodge II-VI: Available to all classes. Requires the one before it.
Creature weapon focus: Available to all
Creature weapon spec: Available to all

Special Feats

Craft wondrous item: Requires: Brew potion. Scribe scroll. Craft wand. Allows the caster to enchant a ring with spell for one use per day. Dependent on the alchemy skill.
Gain skill points: The character gains an additional 2 + int skill points. An additional skill point if human. Every skill is available to purchase unless if it's class restricted and the character doesn't belong to that class. Class skills are all class skills from all your classes.

Class Feats

Arcane Archer

Enchant Arrow 2-6: Requires the feat before it.
Imbue Arrow
Seeker Arrow 1-2: 2 requires 1.
Hail of Arrows: SL 13.
Arrow of Death: SL 16.

Assassin

Ghostly Visage
Poison Save +5
Darkness
Invisibility
Improved Invisibility: Invisibility.

Barbarian

Barbarian Rage II-III
Barbarian Rage IV-VI: SL 11/14/15/19.
Barbarian DR I-IV: SL 10/13/16/19.
Thundering Rage: 21 Strength, SL 31.
Terrifying Rage: Epic Skill Focus (Intimidate), SL 31.

Bard

Warlock Progression Feat: Warlock Path. Two caster levels for each increase. This increases damage AND your abilities.
Bard Song Progression Feat: (+4 Bard Song Level, +4 Perform) The perform bonus is soft.
Curse Song:
Extra Music:
Lingering Song:
Lasting Inspiration: Lingering song, SL 31. No perform.

Blackguard

Dark Blessing
Smite Good
Bull's Strength
Create Undead
Turn Undead
Fiendish Servant
Inflict Serious Wounds
Contagion
Inflict Critical Wounds: Inflict Serious Wounds
Epic Fiendish Servant: Fiendish Servant/SL 31.

Divine Champion

Sacred Defense 1-5
Smite Evil
Divine Wrath

Druid

Wild Shape II-VI: Druid 5.
Elemental Shape I-III: Wild Shape VI. SL 15/16/18.

Dwarven Defender

Defensive Awareness 1-3
Damage Reduction: Defensive Awareness 3

Fighter

Weapon spec

Harper Scout

Favored Eenemy:' Damage/other effects is dependent on ranger levels. +1 At ranger level 5
Bane of Enemies: SL 31
Sleep
Deneir's Eye
Lliira's Heart
Cat's Grace
Eagle's Splendor
Craft Harper Item: SL 12.
Invisibility: SL 12.

Monk

Ki Strike 1-3
Purity of Body
Still Mind
Wholeness of Body
Diamond Body: SL 10.
Diamond Soul: SL 11.
Quivering Palm: SL 14.
Empty Body: SL 17.
Perfect Self: SL 19.

Paladin

Aura of Courage
Smite Evil.
Remove Disease
Turn Undead
Summon Mount: (Only if you can ride a horse)
Greater Smiting: 20 Charisma, SL 31.

Pale Master

Animate Dead
Darkvision
Deathless Vigor
Summon Undead: Animate dead.
Summon Greater Undead: Summon Undead
Tough as Bone: SL 15.
Deathless Touch: SL 15.
Deathless Mastery: Tough as Bone SL 20.

Ranger

Favored enemy: Damage/other effects is dependent on ranger levels. +1 At ranger level 5
Improved Dual-wield: Exactly the same as improved two-weapon fighting. Requires only dual-wield.
Bane Of Enemies: SL 31

Red Dragon Disciple

Dragon Strength
Dragon Breath
Dragon Darkvision
Dragon Fire Immunity: SL 14.
Dragon Sleep Immunity: SL 14.
Dragon Paralysis Immunity: SL 20.

Rogue

All require an SL of 10.
Crippling Strike
Defensive Roll
Opportunist
Skill Mastery
Slippery Mind

Shadowdancer

Darkvision
Shadow Daze
Shadow Evade
Summon Shadow
Defensive Roll
Slippery Mind
Hide in Plain Sight: SL 21

Shifter

Greater Wildshape 2
Greater Wildshape 3: Infinite Wildshape 1
Greater Wildshape 4: Infinite Wildshape 2
Infinite Wildshape 1: Greater Wildshape 2
Infinite Wildshape 2: Greater Wildshape 3
Infinite Wildshape 3: Greater Wildshape 4
Infinite Wildshape 4: Humanoid Shape,
Humanoid Shape: Infinite Wildshape 3
Infinite Humanoid Shape: Infinite Wildshape 4

Weapon Master

Weapon of Choice
Increased Multiplier: SL 12.
Ki Critical: SL 15.

Epic Feats

All epic feats require SL of 31.

Automatic metamagic: Epic skill focus (spellcraft) instead of spellcraft ranks.
Epic Creature weapon focus: Available to all
Epic Creature weapon spec: Available to all
Epic dodge: Dodge. Epic skill focus (hide). Removed: Improved evasion. Defensive roll. Hide ranks
Epic skill focus: Skill focus instead of 20 ranks.
Epic spell focus: Spell circle 3
Improved Stunning Fist: 17 Dexterity, 17 Wisdom.
Overwhelming critical: 18 str
Perfect health: 20 con.
Self concealment: 22 dexterity. Epic skill focus (hide) instead of hide ranks.