Age: Difference between revisions
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== Note== | |||
There are no mechanics server side to enforce age or age-based roleplay and you are not required to do so. | |||
== Guidelines== | == Guidelines== | ||
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:Human Middle age 35, Old 53, Venerable 70 years and Max age +2d20 years | :Human Middle age 35, Old 53, Venerable 70 years and Max age +2d20 years | ||
:Dwarf Middle 125, Old 188, Venerable 250, Max age +2d% years (2d100 years) | :Dwarf Middle 125, Old 188, Venerable 250, Max age +2d% years (2d100 years) | ||
:Elf Middle age 175, Old age 263, | :Elf Middle age 175, Old age 263, Venerable 350, Max Age 4d% years (4d100) | ||
:Gnome Middle 100 years, old 150, | :Gnome Middle 100 years, old 150, Venerable 200 years. Max age +3D% (3d100) | ||
:Half-Elf Middle 63, old 93, Venerable 125, Max age +3d20 years. | :Half-Elf Middle 63, old 93, Venerable 125, Max age +3d20 years. | ||
:Half-orc Middle 30, Old 45, Venerable 60, and Max years +2d10. | :Half-orc Middle 30, Old 45, Venerable 60, and Max years +2d10. | ||
:Halfling Middle 50, Old 75, | :Halfling Middle 50, Old 75, Venerable 100, Max age+5d20 years. | ||
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:Max age.. your dead you don't need stats silly. | :Max age.. your dead you don't need stats silly. | ||
Note that these effects stack. When you go from middle to old you would gain +2 not an | Note that these effects stack. When you go from middle to old you would gain +2 not an additional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha. | ||
[[Category:Roleplay Tips]] | [[Category:Roleplay Tips]] |
Revision as of 21:35, 16 August 2013
Note
There are no mechanics server side to enforce age or age-based roleplay and you are not required to do so.
Guidelines
- credits to Montaugh
Guidelines from the D&D 3rd edition PHB for ages in general.
Random starting ages for PCs
Human 15 years is adulthood.
- +1d4 for rogue/barbarian/sorcerer
- +1d6 for Fighter/bard/pally/ranger
- +2d6 (Cleric/druid/monk/wizard)
Dwarf 40 years adulthood.
- +3d6 Barb/rogue/sorcerer
- +5d6 fighter/bard/pally/ranger
- +7d6 Cleric/druid/monk/wizard.
Elf 110 years adulthood.
- +4d6 barb/rogue/sorcerer
- +6d6 fighter/bard/pally/ranger
- +10d6 Cleric/Druid/Monk/Wizard
Gnome 40 years adulthood.
- +4d6 barb/rogue/sorcerer
- +6d6 fighter/bard/pally/ranger
- +9d6 cleric/monk/druid/wizard
Half-elf Adulthood 20 years.
- +1d6 barb/rogue/sorcerer
- +2d6 Fighter/bard/pally/ranger
- +3d6 Cleric/druid/monk/wizard.
Half-orc. Adulthood 14 years.
- +1d4 for barb/rogue/sorcerer
- +1d6 Fighter/bard/pally/ranger
- +2d6 Cleric/monk/druid/wizard
Halfling.. adulthood 20 years.
- +d4 barb/rogue/sorcerer
- +3d6 Bard/fighter/pally/ranger
- +4d6 Cleric/Druid/Monk/Wizard
Aging effects
- Human Middle age 35, Old 53, Venerable 70 years and Max age +2d20 years
- Dwarf Middle 125, Old 188, Venerable 250, Max age +2d% years (2d100 years)
- Elf Middle age 175, Old age 263, Venerable 350, Max Age 4d% years (4d100)
- Gnome Middle 100 years, old 150, Venerable 200 years. Max age +3D% (3d100)
- Half-Elf Middle 63, old 93, Venerable 125, Max age +3d20 years.
- Half-orc Middle 30, Old 45, Venerable 60, and Max years +2d10.
- Halfling Middle 50, Old 75, Venerable 100, Max age+5d20 years.
Stat effects
- Middle -1 str/dex/con +1 wis/cha/int
- Old -2/str/dex/con, +2 wis/cha/int
- Venerable -3 str/dex/con +3 wis/int/cha
- Max age.. your dead you don't need stats silly.
Note that these effects stack. When you go from middle to old you would gain +2 not an additional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha.