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== Slave Collars ==


Slaves can be made on creation, or your character can become on by speaking to a Slavemaster in Andunor or Sibayad. There are two types of collars they can give out Prisoner and Slave.  
===Slave Creation===
*Slave collars can be bought directly in an auction, and then they become the owner of the purchaser. The only way Slave Collars can be removed is via purchasing freedom, or a secret quest.
Players can choose to create a slave character (PC) or turn their character into one by consulting a Slave Clamper in Andunor's West Wheel. Before making such choices, players are advised to thoroughly read the OOC disclaimer to grasp the implications of their decisions. If a character opts for a Slave Collar, they can offer themselves for sale via the Andunor Slave Master in the West Wheel's Slave Pits.
*Prison Collars can be removed at the users discretion.  


Prisoner Collars can be a useful first pick if you are uncertain about long-term slavery, a Slave Collar is typical a lengthy ordeal.
:*Slaves made during character creation cannot align with the good side.


Note slaves made on creation cannot be good-aligned.
===Slave Collar Removal===
The only methods to remove a Slave Collar are purchasing freedom or completing a secret quest.


Any on creation slavery restrictions cannot be circumvented with OOC coordination to have your character become a slave. If violated, it will be punished as a rulebreak.
===Property Rights for Slaves===
Those bearing Slave Collars are limited in their property rights. They can't own standard accommodations but have specific places designated for them or can possess a shop in the Underdark or a vault instead. Surface property ownership is prohibited.


Those with Slave Collars cannot own quarters, except a few designated places for slaves as indicated IG or a room inside their master's guildhouse. They are allowed to own shops in the underdark, or own a vault in place of a quarter. Slaves can not own property on the Surface.
===Inactive Masters===
Should a slave's master become inactive (by not logging in for a predetermined period), the slave can approach the Slave Master NPC to sever their bond. After meeting the required waiting time, this option becomes available. For technical glitches, a DM can provide assistance.


As per the setting, especially for those starting out as slaves, it is important to RP appropriately. Throwing your weight around is probably not very wise. Even a captured slave may learn to feign submission in order to better secretly work for their freedom.
===Relationship Restrictions===
Relationships of a sensual, romantic, or intimate nature between slaves and their owners are strictly prohibited due to consent concerns. Any such activities will be considered a PG-13 violation. If this situation arises, the owner should promptly release the slave.


For those with slave collars, should your master become inactive, you will automatically be transferred back to the Slavemaster (or a DM can assist if there are technical issues with this), and can be auctioned again for someone new.


Please note:
== Prisoner Collars ==
Players can choose to turn their character into a prisoner by consulting the Slave Clamper in Andunor's West Wheel. Before making such choices, players are advised to thoroughly read the OOC disclaimer to grasp the implications of their decisions. A Prisoner Collar can be removed at any time as per the user's preference.


If you are a slave, or a slave owner, you cannot be in any sort of carnal/romantic/intimate relationship with your owner/slave respectively, nor anything in the spirit of this. This is because this would present dubious consent issues.
::*Prisoner Collars can be a valuable first pick if you are uncertain about long-term slavery; a Slave Collar is typically a lengthy ordeal.


If you are found to be engaging in this action going forth, this will be considered a PG-13 breach. If you think that the RP is headed towards that direction, the slave owner should free the slave immediately.
 
== Advice for Players ==
===Slaves===
Slavery in-game necessitates a certain level of OOC consent from the enslaved player. It's advisable for a slave character to communicate OOC, via tells, with a prospective buyer to establish RP boundaries, discuss playtimes, and clarify expectations with potential buyers. If uncomfortable, players can refuse the purchase on an OOC level and convey it believably in RP. If pressured, players can submit a report to the DM for review. This advice is just a suggestion, however, and not a requirement. If a Player prefers a more authentic experience, they may forgo any OOC communication.
 
===Slave Owners===
Slave ownership is a significant responsibility and should not be undertaken lightly or for social status. To own a slave means entering an agreement with another player to be a significant part of their story. Consider reaching out to the other player OOC to ensure compatibility regarding playtimes, expectations, and views on slave RP. If there's a mismatch, respect the other player's choice not to be bought by your PC. Avoid forcing actions in-game if the other player is unwilling, as it may lead to negative experiences for both parties. Instead, aim for a positive and collaborative experience with the Slave system.

Revision as of 19:43, 24 December 2023

Slave Collars

Slave Creation

Players can choose to create a slave character (PC) or turn their character into one by consulting a Slave Clamper in Andunor's West Wheel. Before making such choices, players are advised to thoroughly read the OOC disclaimer to grasp the implications of their decisions. If a character opts for a Slave Collar, they can offer themselves for sale via the Andunor Slave Master in the West Wheel's Slave Pits.

  • Slaves made during character creation cannot align with the good side.

Slave Collar Removal

The only methods to remove a Slave Collar are purchasing freedom or completing a secret quest.

Property Rights for Slaves

Those bearing Slave Collars are limited in their property rights. They can't own standard accommodations but have specific places designated for them or can possess a shop in the Underdark or a vault instead. Surface property ownership is prohibited.

Inactive Masters

Should a slave's master become inactive (by not logging in for a predetermined period), the slave can approach the Slave Master NPC to sever their bond. After meeting the required waiting time, this option becomes available. For technical glitches, a DM can provide assistance.

Relationship Restrictions

Relationships of a sensual, romantic, or intimate nature between slaves and their owners are strictly prohibited due to consent concerns. Any such activities will be considered a PG-13 violation. If this situation arises, the owner should promptly release the slave.


Prisoner Collars

Players can choose to turn their character into a prisoner by consulting the Slave Clamper in Andunor's West Wheel. Before making such choices, players are advised to thoroughly read the OOC disclaimer to grasp the implications of their decisions. A Prisoner Collar can be removed at any time as per the user's preference.

  • Prisoner Collars can be a valuable first pick if you are uncertain about long-term slavery; a Slave Collar is typically a lengthy ordeal.


Advice for Players

Slaves

Slavery in-game necessitates a certain level of OOC consent from the enslaved player. It's advisable for a slave character to communicate OOC, via tells, with a prospective buyer to establish RP boundaries, discuss playtimes, and clarify expectations with potential buyers. If uncomfortable, players can refuse the purchase on an OOC level and convey it believably in RP. If pressured, players can submit a report to the DM for review. This advice is just a suggestion, however, and not a requirement. If a Player prefers a more authentic experience, they may forgo any OOC communication.

Slave Owners

Slave ownership is a significant responsibility and should not be undertaken lightly or for social status. To own a slave means entering an agreement with another player to be a significant part of their story. Consider reaching out to the other player OOC to ensure compatibility regarding playtimes, expectations, and views on slave RP. If there's a mismatch, respect the other player's choice not to be bought by your PC. Avoid forcing actions in-game if the other player is unwilling, as it may lead to negative experiences for both parties. Instead, aim for a positive and collaborative experience with the Slave system.