Improved Method: Signature Weapon Mastery/feat: Difference between revisions
Appearance
glove note |
Signature Weapon (both T1 and T2) no longer adds the AB on the weapon, but on the character, instead #NOTE: This change no longer provides Vigilantes with DR-piercing weapons |
||
Line 4: | Line 4: | ||
| Automatically granted by = [[Vigilante|Vigilante (Cause of Vigilance)]] 15 | | Automatically granted by = [[Vigilante|Vigilante (Cause of Vigilance)]] 15 | ||
| Required for = None | | Required for = None | ||
| Specifics = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. | | Specifics = Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft to the character and not the weapon so it does not improve DR piercing), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Revision as of 00:49, 20 March 2023
Type of feat: Cause of Vigilance Path, Liberator Epic Bonus, Vigilante Epic Bonus |
Prerequisite: Liberator 13, Vigilante 13, Method: Signature Weapon |
Automatically granted by: Vigilante (Cause of Vigilance) 15 |
Required for: None |
Specifics: Anyone can pick up a blade, but it is the wielder who knows how to make their enemies fear it. Wielder gains increased Attack Bonus (improves to +2 soft to the character and not the weapon so it does not improve DR piercing), Damage (improves to +2), and Intimidation (improves to +5) when wielding the Signature Weapon. Signature Weapons can be chosen via using this feat to target a weapon. Can choose Gloves as a Signature Weapon for Unarmed. Signature Weapon bonus for unarmed will only apply when equipped with a glove or a gauntlet. |
Use: Automatic |