Improved Method: Guerilla Warfare/feat: Difference between revisions
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Cause of Vindication Path |
dirty fighting cooldown and DC note |
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| Prerequisite = [[Vigilante]] 13, [[Method: Skirmish Maneuvers]] | | Prerequisite = [[Vigilante]] 13, [[Method: Skirmish Maneuvers]] | ||
| Required for = None | | Required for = None | ||
| Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain improved bonus +5 to Hide and Move Silently always (hard bonus). Dirty Fighting also has improved +2 AB (soft). | | Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain improved bonus +5 to Hide and Move Silently always (hard bonus). Dirty Fighting also has improved +2 AB (soft), improved to 2 second cooldown reduction, and improved to +2 DC. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Revision as of 00:02, 3 January 2023
Type of feat: Cause of Vindication Path 15, Vigilante Epic Bonus |
Prerequisite: Vigilante 13, Method: Skirmish Maneuvers |
Required for: None |
Specifics: The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain improved bonus +5 to Hide and Move Silently always (hard bonus). Dirty Fighting also has improved +2 AB (soft), improved to 2 second cooldown reduction, and improved to +2 DC. |
Use: Automatic |