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== Standard Fright Aura ==
== Aura of Fright ==
* -10 AB
* -10 AB
* -10 Saving Throws
* -10 Saving Throws

Revision as of 12:39, 11 August 2022

Fear has branched in two different effects in Arelith. Some spells and abilities will apply the old vanilla effect (like Barbarian's terrifying rage or the Fear spell), while others will incur some penalties on a failed save, here named Fright.


Aura of Fright

  • -10 AB
  • -10 Saving Throws
  • -10 Skills
  • -10 AC
  • 50% Spell Failure

Lesser Fright Aura

  • -1 AB per level difference
  • -1 Saving Throws per level difference
  • -1 Skill per level difference
  • -1 AC per level difference
  • 5% Spell Failure per level difference

Usually coming from summons, the lesser auras act according to a level difference. The greater the difference, the greater the effect.

Lesser Fright Aura penalties never exceed -10/50% (+10 levels and will never be below -2/10%).

Fright cannot be self-removed by the same frightened character. Attempting to self-recover using spells like Remove Fear will not dispel the effect, but will leave the lingering increased save bonus against fear effects. Third-party characters using the spells will function as normal.