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Note that these effects stack. When you go from middle to old you would gain +2 not an addtional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha.
Note that these effects stack. When you go from middle to old you would gain +2 not an addtional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha.
[[Category:World]]
[[Category:Roleplay Tips]]

Revision as of 15:27, 15 May 2012


Guidelines

credits to Montaugh

Guidelines from the D&D 3rd edition PHB for ages in general.


Random starting ages for PCs

Human 15 years is adulthood.

+1d4 for rogue/barbarian/sorcerer
+1d6 for Fighter/bard/pally/ranger
+2d6 (Cleric/druid/monk/wizard)


Dwarf 40 years adulthood.

+3d6 Barb/rogue/sorcerer
+5d6 fighter/bard/pally/ranger
+7d6 Cleric/druid/monk/wizard.


Elf 110 years adulthood.

+4d6 barb/rogue/sorcerer
+6d6 fighter/bard/pally/ranger
+10d6 Cleric/Druid/Monk/Wizard


Gnome 40 years adulthood.

+4d6 barb/rogue/sorcerer
+6d6 fighter/bard/pally/ranger
+9d6 cleric/monk/druid/wizard


Half-elf Adulthood 20 years.

+1d6 barb/rogue/sorcerer
+2d6 Fighter/bard/pally/ranger
+3d6 Cleric/druid/monk/wizard.


Half-orc. Adulthood 14 years.

+1d4 for barb/rogue/sorcerer
+1d6 Fighter/bard/pally/ranger
+2d6 Cleric/monk/druid/wizard


Halfling.. adulthood 20 years.

+d4 barb/rogue/sorcerer
+3d6 Bard/fighter/pally/ranger
+4d6 Cleric/Druid/Monk/Wizard


Aging effects

Human Middle age 35, Old 53, Venerable 70 years and Max age +2d20 years
Dwarf Middle 125, Old 188, Venerable 250, Max age +2d% years (2d100 years)
Elf Middle age 175, Old age 263, Vernerable 350, Max Age 4d% years (4d100)
Gnome Middle 100 years, old 150, Verenerable 200 years. Max age +3D% (3d100)
Half-Elf Middle 63, old 93, Venerable 125, Max age +3d20 years.
Half-orc Middle 30, Old 45, Venerable 60, and Max years +2d10.
Halfling Middle 50, Old 75, Verenerable 100, Max age+5d20 years.


Stat effects

Middle -1 str/dex/con +1 wis/cha/int
Old -2/str/dex/con, +2 wis/cha/int
Venerable -3 str/dex/con +3 wis/int/cha
Max age.. your dead you don't need stats silly.

Note that these effects stack. When you go from middle to old you would gain +2 not an addtional +1 so this means that once you hit Venerable you take a -6 hit to Str/Con/Dex and gain a +6 to Wis/int/cha.