Improved Method: Guerilla Warfare/feat: Difference between revisions
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Liberator Epic Bonus |
Vindication Cause Gains Guerilla Warfare at 12 instead of 15 |
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| Type of feat = [[:Category:Cause of Vindication Path Feats|Cause of Vindication Path]], [[:Category:Liberator Epic Bonus Feats|Liberator Epic Bonus]], [[:Category:Vigilante Epic Bonus Feats|Vigilante Epic Bonus]] | | Type of feat = [[:Category:Cause of Vindication Path Feats|Cause of Vindication Path]], [[:Category:Liberator Epic Bonus Feats|Liberator Epic Bonus]], [[:Category:Vigilante Epic Bonus Feats|Vigilante Epic Bonus]] | ||
| Prerequisite = [[Liberator]] 13, [[Vigilante]] 13, [[Method: Skirmish Maneuvers]] | | Prerequisite = [[Liberator]] 13, [[Vigilante]] 13, [[Method: Skirmish Maneuvers]] | ||
| Automatically granted by = [[Vigilante|Vigilante (Cause of Vindication)]] | | Automatically granted by = [[Vigilante|Vigilante (Cause of Vindication)]] 12 | ||
| Required for = None | | Required for = None | ||
| Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain improved bonus +5 to Hide and Move Silently always (hard bonus). Dirty Fighting also has improved +2 AB (soft), improved to 2 second cooldown reduction, and improved to +2 DC. | | Specifics = The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain improved bonus +5 to Hide and Move Silently always (hard bonus). [[Dirty Fighting]] also has improved +2 AB (soft), improved to 2 second cooldown reduction, and improved to +2 DC. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Latest revision as of 01:25, 20 March 2023
Type of feat: Cause of Vindication Path, Liberator Epic Bonus, Vigilante Epic Bonus |
Prerequisite: Liberator 13, Vigilante 13, Method: Skirmish Maneuvers |
Automatically granted by: Vigilante (Cause of Vindication) 12 |
Required for: None |
Specifics: The strategist must constantly strategize two steps ahead of the enemy to assure victory even before they know the fight has begun. Gain improved bonus +5 to Hide and Move Silently always (hard bonus). Dirty Fighting also has improved +2 AB (soft), improved to 2 second cooldown reduction, and improved to +2 DC. |
Use: Automatic |