Jump to content

Set: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
No edit summary
Zanithar (talk | contribs)
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 22: Line 22:
[[Category:Mulhorandi Powers]]
[[Category:Mulhorandi Powers]]
[[Category:Yuan-ti Powers]]
[[Category:Yuan-ti Powers]]
[[Category:Human Powers]]
[[Category:Any Race Deities]]
[[Category:Any Race Deities]]


Line 32: Line 31:
[[Category:Deities of Magic]]
[[Category:Deities of Magic]]


[[Category:Shadow weave]]
[[Category:Shadow Weave]]

Latest revision as of 00:53, 23 July 2022

Lord of Evil, Defiler of the Dead, Lord of Carrion, Father of Jackals, Brother of Serpents, Outcast of the Gods, King of Malice, God of Darkness, God of Desert Storms
Mulhorandi Powers: Horus-Re | Isis | Nephthys | Osiris | Set | Thoth | Anhur | Geb | Hathor | Sebek | Bes | Sharess
Yuan-ti Powers: Sseth | Sss'thasine'ss | Merrshaulk | Varae | Shaktari | Set

Aliases: Typhon (in Thay & Unther), Gilgeam (impersonating the dead god in Unther), Sseth (among some Yuan-ti)
Gender: Male
Demonym: Setite
Power Level: Intermediate Power
Symbol: Coiled Cobra
Alignment: Lawful Evil
Portfolio: The desert, destruction, drought, night, rot, snakes, hate, betrayal, evil magic, poison, murder
Worshipers: Assassins, blackguards, brigands, criminals, rogues, thieves, tomb robbers, wizards.
Arelith worshippers' alignments[1]: LE, LN, NE
Aspects: War and Destruction, Magic


References

  1. On Arelith, the restriction for D&D clerics also applies to paladins and druids