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Method: Simple Experimental Device/feat: Difference between revisions

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{{FeatPage
#REDIRECT [[Method:_Grenadier_Basics/feat]]
| Type of feat      = [[:Category:Class Feats|Class]], [[:Category:Rogue Bonus Feats|Rogue Bonus]], [[:Category:Vigilante Bonus Feats|Vigilante Bonus]]
| Prerequisite      = [[Rogue]] 7, [[Vigilante]] 6
| Required for      = [[Improved Method: Complex Experimental Device]]
| Specifics        = Not all battles can achieve victory through overwhelming strength. Innovators may utilize their innovative intelligence to create devices of distraction or devastation, whichever suits their agenda more. Gains access to grenades.
| Use              = Automatic
}}

Latest revision as of 01:37, 31 January 2025