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{{CharacterNav|title=Classes}}
#REDIRECT [[Harbinger#Hexblade_Conversions]]


[[Hexblade]] is a custom base class available on Arelith.
<!--
{{SystemsNav|title=Classes}}
 
[[Hexblade]] was a custom base class available on Arelith. It has been replaced by [[Harbinger]]




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*Saving Throws: High: Fortitude; Low: Reflex and Will
*Saving Throws: High: Fortitude; Low: Reflex and Will


*Skill Points: 4 + Int
*Skill Points: 4 + int modifier ((4 + int modifier) * 4 at 1st level)


*Class Skills: Concentration, craft mastery, craft trap, bluff, discipline, intimidate, heal, lore, parry, persuade, ride, spellcraft, taunt
*Class Skills: concentration, craft mastery, bluff, discipline, intimidate, heal, listen, lore, parry, leadership, ride, sail, spot, taunt, use traps


*Spellcasting: Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required).
*Spellcasting: Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required).
*Alignment: Any Evil
*Alignment: Any Evil


*Special: Arcane Spell Failure for Armor and Shields is reduced by 20% if the majority of your levels are in Hexblade.
*Special: '''Arcane Spell Failure for Armor and Shields is reduced by 20%''' if the majority of your levels are in Hexblade.


*Hexblade curse weapon visual effects only applies if the Hexblade is level 21 or higher.


== Hexes ==
== Hexes ==
A [[Hexblade]] can use their '''Hex feat''' to cast a Hex on someone with a 30 second duration and a 30 second cooldown. The cooldown resets if the hexed creature dies before the cooldown has ended. This will lower the Armor Class of the target by -1 per every 6 combined [[Hexblade]] and ([[Warlock]] / 2) levels with a minimum reduction of -1 and a maximum reduction of -5 at 30 combined levels.
:: '''Note''': A Hexed target can remove the Hex using the Restoration spell.


A Hexblade can use their '''Hex feat''' to cast a Hex on someone, lowering their skills by -1 per 6 Hexblade levels.
The following feats will add additional benefits to your Hex ability. They can be taken only as bonus feats at levels 6, 12, 18, 23, 26, and 29.


The following feats will add additional benefits to your Hex ability. They can be taken only as bonus feats at levels 7, 11, 15, 19, 23, 26, 28, and 30.
{| class="wikitable sortable"
|- style="background-color:#c0c0c0"
!Hex
!Pre Req.
!Description
!Effects


'''Hex of Ineptitude''' - All those nasty little things you hear in the back of your mind are true - I am the voice that whispers them. Let all your pitiful anxieties and insecurities become a self-fulfilling prophecy. The mind affects the body. The body affects the mind. Cause enough dissonance between the two and expertise crumbles into ineptitude. All that's left is to watch you fail. The Hex now lowers your target’s skills by a further -1 per 6 Hexblade levels.
|-
|'''Hex of Ineptitude'''
| none
| All those nasty little things you hear in the back of your mind are true - I am the voice that whispers them. Let all your pitiful anxieties and insecurities become a self-fulfilling prophecy. The mind affects the body. The body affects the mind. Cause enough dissonance between the two and expertise crumbles into ineptitude. All that's left is to watch you fail.
| Lowers target’s skills by -1 per 6 Hexblade levels.


'''Hex of Elemental Decay''' (Requires 23 Hexblade) - Nature has no power here. The primal forces the foolish druids strive to protect have been corrupted to serve your own purposes. The target of your Hex receives 1% vulnerability to all elemental damage per Hexblade level.
|-
|'''Hex of Hallucination'''
| none
| Do you even know where you are right now? You seem to be lost, or is it simply the madness taking over, leading you astray.
| Lowers target's attack bonus by -1 per 6 Hexblade levels.


'''Hex of Duality''' (Requires 23 Hexblade) - Light and dark. Good and evil. It's all just two sides of the same coin. Who cares if you call yourself a paladin or a warlock. You're both killers in the end. The target of your Hex receives 1% vulnerability to positive and negative damage per Hexblade level.
|-
|'''Hex of Acedia'''
| none
| You look about anxiously this way and that, and sigh that none of your brethren care to save you, a kind of unreasonable confusion of mind takes possession of you like some foul darkness.
| Lowers target's saves (Fortitude/Will/Reflex) by -1 per 6 Hexblade levels.


'''Hex of Neglect''' - Time is the enemy of all things. Perhaps you should have taken care of your armor better. The little things you neglected in life will be your final regret. The target of your Hex loses 1 armor AC per 6 Hexblade levels.
|-
|'''Hex of Neglect'''
| Lvl23
| Time is the enemy of all things. Perhaps you should have taken care of your armor better. The little things you neglected in life will be your final regret.
| Target receives 3% vulnerability to physical damage per 6 Hexblade levels.


'''Hex of Hallucination''' - Do you even know where you are right now? You seem to be lost, or is it simply the madness taking over, leading you astray. The target of your Hex loses 1 attack bonus per 6 Hexblade levels.
|-
|'''Hex of Elemental Decay'''
| Lvl23
| Nature has no power here. The primal forces the foolish druids strive to protect have been corrupted to serve your own purposes.
| Target receives 3% vulnerability to all elemental damage per 6 Hexblade levels. +1 damage to elemental damage curses, in addition to their normal damage.


'''Hex of Acedia''' - You look about anxiously this way and that, and sigh that none of your brethren care to save you, a kind of unreasonable confusion of mind takes possession of you like some foul darkness. The target of your Hex receives a penalty of -1 to all saving throws per 6 Hexblade levels.
|-
|'''Hex of Duality'''
| Lvl23
| Light and dark. Good and evil. It's all just two sides of the same coin. Who cares if you call yourself a paladin or a warlock. You're both killers in the end.
| Target receives 3% vulnerability to positive and negative damage per 6 Hexblade levels. +1 damage to both the Positive and Negative damage for the Curse of Hypocrisy effects, in addition to their normal damage.


|}


== Curses ==
== Curses ==


While common folk fear curses, you embrace the dark power and the horrible deeds they urge you to do. Once a day, you can use your '''Curse Weapon feat''' to curse your own weapon, giving it a +1 enhancement bonus per 6 Hexblade levels. This effect lasts for 24 hours.
While common folk fear curses, you embrace the dark power and the horrible deeds they urge you to do. Once a day, you can use your '''Curse Weapon feat''' to curse your own weapon, giving it an enchantment bonus of +1 per every 5 combined [[Hexblade]] and ([[Warlock]] / 2) levels with a minimum of +1 and a maximum +6 at 30 combined levels. This effect lasts for 24 hours. If cast it automatically applies to off hand weapons.


The following feats will add additional benefits to your Curse Weapon ability. They can be taken only as bonus feats at levels 7, 11, 15, 19, 23, 26, 28, and 30.
The following feats will add additional benefits to your Curse Weapon ability. They can be taken only as bonus feats at levels 6, 12, 18, 23, 26, and 29.


'''Curse of Hypocrisy''' - You say you fight for justice, but you care more about delivering the punishment than finding the truth of the crime. You say you fight for good, but you've murdered far more than any villain. The Curse on your weapon now adds +1 positive and +1 negative damage per 10 Hexblade levels.
'''The damage from these effects can not be mitigated or changed in any way by defensive essences or immunity. This also includes damage not being increased by vulnerability; duality and elemental hexes for example. The damage is multiplied on critical hits, except where specifically noted differently.'''


'''Curse of Worms''' (Requires 26 Hexblade) - You think your so-called good deeds make you a better person? When it's all over, our bodies will be eaten by the same worms, and we will both face the same Wall. Anyone hit by your Cursed Weapon can no longer be magically healed for 6 seconds.
{| class="wikitable sortable"
|- style="background-color:#c0c0c0"
!Curse
!Pre Req.
!Description
!Effects


'''Curse of Blood''' - The only difference between us is the color of our armor. Our blood is just as similar as our fondness for killing. Upon hitting an enemy, the Hexblade will be healed 1 hit point per 6 Hexblade levels.
|-
|'''Curse of Hypocrisy'''
|
| You say you fight for justice, but you care more about delivering the punishment than finding the truth of the crime. You say you fight for good, but you've murdered far more than any villain.
| Adds +2 positive and +2 negative damage.


'''Curse of Flames''' - All your accomplishments were built to feed the flames. Let it all be judged in fire, and reduced to ash. Sacrifices are made in blood, and offered in fire. This blade was forged to anoint such unholy sacraments. Your Cursed Weapon will deal 1 fire damage per 6 Hexblade levels.
|-
|'''Curse of Blood'''
| Free Lvl6
| The only difference between us is the color of our armor. Our blood is just as similar as our fondness for killing.
| Grants +1 regeneration per hit per 5 Hexblade levels.
|-
|'''Curse of Flames'''
| none
| All your accomplishments were built to feed the flames. Let it all be judged in fire, and reduced to ash. Sacrifices are made in blood, and offered in fire. This blade was forged to anoint such unholy sacraments.  
| Adds +2 fire damage.


'''Curse of Frost''' - You think you’re cold? You don’t know the meaning of cold. I’ll make your breath turn to frost, and your blood into ice. Your Cursed Weapon will deal 1 cold damage per 6 Hexblade levels.
|-
|'''Curse of Frost'''
| none
| You think you’re cold? You don’t know the meaning of cold. I’ll make your breath turn to frost, and your blood into ice.
| Adds +2 cold damage.


'''Curse of Acid''' - You think your friends will save you? I’ll melt your very bones into nothing. By the time I am through with you, there will be nothing left for them to find. Your Cursed Weapon will deal 1 acid damage per 6 Hexblade levels.
|-
|'''Curse of Acid'''
| none
| You think your friends will save you? I’ll melt your very bones into nothing. By the time I am through with you, there will be nothing left for them to find.
| Adds +2 acid damage.


'''Curse of Lightning''' - You fear being struck down by your god for your sacrilege? Your words are as meaningless to the gods as the wind. I, on the other hand, will strike you down like lightning for your insolence. Your Cursed Weapon will deal 1 electrical damage per 6 Hexblade levels.
|-
|'''Curse of Lightning'''
| none
| You fear being struck down by your god for your sacrilege? Your words are as meaningless to the gods as the wind. I, on the other hand, will strike you down like lightning for your insolence.
| Adds +2 electrical damage.


'''Curse of Dissonance''' The sounds of our swords clashing may be music to your bloodlusted ears, but I much prefer hearing the vibrations grinding your bones into dust. Your Cursed Weapon will deal 1 sonic damage per 6 Hexblade levels.
|-
|'''Curse of Dissonance'''
| none
| The sounds of our swords clashing may be music to your bloodlusted ears, but I much prefer hearing the vibrations grinding your bones into dust.
| Adds +2 sonic damage damage.


'''Curse of Draining''' (Requires 28 Hexblade) - A cunning adventurer? A devil? A demon? Even a dragon? You are nothing more to me than the lowest peasant is to you. On a successful hit, your Cursed Weapon will drain 1 level from your opponent.
|-
|'''Curse of Life'''
|
|
| Grants the Hexblade 3% physical damage immunity per 5 Hexblade levels
(Is a permanent DI effect instead of applying when casting curse weapon.)


'''Curse of Sacrifice''' (Requires 23 Hexblade) - You think you've made sacrifices? Giving a few pennies to the poor isn't a sacrifice. Leaving your home to serve your so-called god isn't a sacrifice. Look at me! I've sacrificed everything for this power, and I won't have it taken from me by some noble hearted fool. Your curse weapon deals 2 magic damage per 6 Hexblade levels on hit (this damage is not multiplied by criticals), but it also damages the Hexblade by 1 damage per 6 Hexblade levels.
|-
|'''Curse of Sacrifice'''
| none
| You think you've made sacrifices? Giving a few pennies to the poor isn't a sacrifice. Leaving your home to serve your so-called god isn't a sacrifice. Look at me! I've sacrificed everything for this power, and I won't have it taken from me by some noble hearted fool.  
| Adds +2 magic damage per 5 Hexblade levels, Hexblade is damaged at half this total. ''Note: This damage is unaffected by critical strikes.''


|}


== Spells ==
== Spells ==
See [[:Category:Hexblade_Spells]] for a list of all spells by category.
{| border=1 style="background:#efefef; color:#000000; border-collapse:collapse"
{| border=1 style="background:#efefef; color:#000000; border-collapse:collapse"
|- style="background:#c0c0c0"
|- style="background:#c0c0c0"
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|- align=left valign=top
|- align=left valign=top
|
|
None
* [[Bestow Wound]]
* [[Blades of Fire]]
* [[Chill Touch]]
* [[Light]]
* [[Resistance]]
|
|
*Scare
* [[Charm Person]]
*Charm Person
* [[Expeditious Retreat]]
*Mage Armor
* [[Light]]
*Expeditious Retreat
* [[Mage Armor]]
*Magic Weapon
* [[Magic Weapon]]
*Light
* [[Negative Energy Ray]]
*Sleep
* [[Scare]]
*Shield
* [[Shield (spell)|Shield]]
* [[Sleep (spell)|Sleep]]
|
|
*Blind/Deafness
* [[Bear's Endurance]]
*Darkness
* [[Blindness/Deafness]]
*Bulls Strength
* [[Bull's Strength]]
*Eagles Splendor
* [[Cat's Grace]]
*Endurance
* [[Darkness]]
*Invisibility
* [[Eagle's Splendor]]
*See Invisibility
* [[False Life]]
*Ultravision
* [[Frigid Darkness]]
*Protection from Elements
* [[Ghostly Visage]]
*Cats Grace
* [[Ghoul Touch]]
*Ghoul Touch
* [[Invisibility (spell)|Invisibility]]
*Ghostly Visage
* [[Protection from Elements]]
* [[See Invisibility]]
* [[Sustenance]]
* [[Ultravision]]
* [[Vengeful Mount]]
 
|-style="background:#ffffff"
|-style="background:#ffffff"
!colspan=3|&nbsp;
!colspan=3|&nbsp;
Line 120: Line 213:
|-align=left valign=top
|-align=left valign=top
|
|
*Dispel Magic
* [[Bestow Curse]]
*Invisibility Sphere
* [[Darkfire]]
*Haste
* [[Dispel Magic]]
*Greater Magic Weapon
* [[Displacement]]
*Poison
* [[Invisibility Purge]]
*Slow
* [[Invisibility Sphere]]
*Stinking Cloud
* [[Negative Energy Burst]]
*Vamp Touch
* [[Poison (spell)|Poison]]
*Invisibility Purge
* [[Slow]]
*Bestow Curse
* [[Stinking Cloud]]
* [[Strangulate]]
* [[Vampiric Touch]]
* '''[[Hemorrhage]]'''
|
|
*Contagion
* [[Confusion]]
*Polymorph Self
* [[Contagion]]
*Fear
* [[Crushing Despair]]
*Dominate Person
* [[Dominate Person]]
*Enervation
* [[Enervation]]
*Improved Invis
* [[Evard's Black Tentacles]]
*Evard's Black Tentacles
* [[Fear (spell)|Fear]]
*Ice Storm
* [[Finger of Agony]]
*Phantasmal Killer
* [[Haste (spell)|Haste]]
*Confusion
* [[Ice Storm]]
* [[Improved Invisibility]]
* [[Phantasmal Killer]]
* [[Polymorph Self]]
* [[Shadow Conjuration]]
* '''[[Predator]]'''
* [[Wraith Stride]]
|
|


|}
|}


 
== Level Progression ==
 
== Level progression ==


{| border=1 style="background:#efefef; color:#000000; border-collapse:collapse"
{| border=1 style="background:#efefef; color:#000000; border-collapse:collapse"
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!rowspan=22 style="background:#ffffff"|&nbsp;
!rowspan=22 style="background:#ffffff"|&nbsp;
!colspan=4|Base spells per day
!colspan=4|Base spells per day
!rowspan=22 style="background:#ffffff"|&nbsp;
!colspan=4|Known spells
|- style="background:#c0c0c0"
|- style="background:#c0c0c0"
!colspan=2|
!colspan=2|
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!Will
!Will
!colspan=2|
!colspan=2|
!1st
!2nd
!3rd
!4th
!1st
!1st
!2nd
!2nd
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|- align=center
|- align=center
|1st || +1 || +2 || +0 || +0 ||align=left|
|1st || +1 || +2 || +0 || +0 ||align=left|
|| - || - || - || -  
|| - || - || - || - || - || - || - || -  
|- align=center
|- align=center
|2nd || +2 || +3 || +0 || +0 ||align=left| Dark Blessing
|2nd || +2 || +3 || +0 || +0 ||align=left| [https://nwn.fandom.com/wiki/Dark_blessing Dark Blessing], Curse Weapon,  Hex
|| - || - || - || -  
|| - || - || - || - || - || - || - || -  
|- align=center
|- align=center
|3rd || +3 || +3 || +1 || +1 ||align=left|
|3rd || +3 || +3 || +1 || +1 ||align=left|
|| - || - || - || -  
|| - || - || - || - || - || - || - || -
|- align=center
|- align=center
|4th || +4 || +4 || +1 || +1 ||align=left| Find Familiar
|4th || +4 || +4 || +1 || +1 ||align=left| [[Familiar|Find Familiar (Summon Familiar)]]
||0 || - || - || -  
|| 0 || - || - || - || 2 || - || - || -
|- align=center
|- align=center
|5th || +5 || +4 || +1 || +1 ||align=left|
|5th || +5 || +4 || +1 || +1 ||align=left|  
||0 || - || - || -  
|| 0 || - || - || - || 2 || - || - || -
|- align=center
|- align=center
|6th || +6/+1 || +5 || +2 || +2 ||align=left| Curse Weapon and Hex (see below)
|6th || +6/+1 || +5 || +2 || +2 ||align=left| Bonus Feat (see above), Curse of Blood
||1 || - || - || -  
|| 1 || - || - || - || 3 || - || - || -
|- align=center
|- align=center
|7th || +7/+2 || +5 || +2 || +2 ||align=left| Bonus Feat (see below)
|7th || +7/+2 || +5 || +2 || +2 ||align=left|
||1 || - || - || -  
|| 1 || - || - || - || 3 || - || - || -
|- align=center
|- align=center
|8th || +8/+3 || +6 || +2 || +2 ||align=left|
|8th || +8/+3 || +6 || +2 || +2 ||align=left|
||1 ||0 || - || -  
|| 1 || 0 || - || - || 4 || 2 || - || -
|- align=center
|- align=center
|9th || +9/+4 || +6 || +3 || +3 ||align=left|
|9th || +9/+4 || +6 || +3 || +3 ||align=left|
||1 ||0 || - || -  
|| 1 || 0 || - || - || 4 || 2 || - || -
|- align=center
|- align=center
|10th || +10/+5 || +7 || +3 || +3 ||align=left|
|10th || +10/+5 || +7 || +3 || +3 ||align=left|  
||1 ||1 || - || -  
|| 1 || 1 || - || - || 4 || 3 || - || -
|- align=center
|- align=center
|11th || +11/+6/+1 || +7 || +3 || +3 ||align=left| Bonus Feat
|11th || +11/+6/+1 || +7 || +3 || +3 ||align=left|
||1 ||1 ||0 || -  
|| 1 || 1 || - || - || 4 || 3 || - || -
|- align=center
|- align=center
|12th || +12/+7/+2 || +8 || +4 || +4 ||align=left|
|12th || +12/+7/+2 || +8 || +4 || +4 ||align=left| Bonus Feat, [https://nwn.fandom.com/wiki/Uncanny_dodge Uncanny Dodge I]
||1 ||1 ||1 || -  
|| 1 || 1 || 1 || - || 4 || 4 || 1 || -
|- align=center
|- align=center
|13th || +13/+8/+3 || +8 || +4 || +4 ||align=left|
|13th || +13/+8/+3 || +8 || +4 || +4 ||align=left|
||1 ||1 ||1 || -  
|| 1 || 1 || 1 || - || 4 || 4 || 1 || -
|- align=center
|- align=center
|14th || +14/+9/+4 || +9 || +4 || +4 ||align=left|
|14th || +14/+9/+4 || +9 || +4 || +4 ||align=left|
||1 ||1 ||1 ||0
|| 2 || 1 || 1 || - || 4 || 4 || 2 || -
|- align=center
|- align=center
|15th || +15/+10/+5 || +9 || +5 || +5 ||align=left| Bonus Feat
|15th || +15/+10/+5 || +9 || +5 || +5 ||align=left|  
||2 ||1 ||1 ||1
|| 2 || 1 || 1 || - || 4 || 4 || 2 || -
|- align=center
|- align=center
|16th || +16/+11/+6/+1 || +10 || +5 || +5 ||align=left|
|16th || +16/+11/+6/+1 || +10 || +5 || +5 ||align=left|
||2 ||2 ||1 ||1  
|| 2 || 2 || 1 || 1 || 4 || 4 || 3 || 1
|- align=center
|- align=center
|17th || +17/+12/+7/+2 || +10 || +5 || +5 ||align=left|
|17th || +17/+12/+7/+2 || +10 || +5 || +5 ||align=left|
||2 ||2 ||2 ||1  
|| 2 || 2 || 2 || 1 || 4 || 4 || 3 || 1
|- align=center
|- align=center
|18th || +18/+13/+8/+3 || +11 || +6 || +6 ||align=left|
|18th || +18/+13/+8/+3 || +11 || +6 || +6 ||align=left| Bonus Feat
||3 ||2 ||2 ||1  
|| 3 || 2 || 2 || 1 || 4 || 4 || 3 || 2
|- align=center
|- align=center
|19th || +19/+14/+9/+4 || +11 || +6 || +6 ||align=left| Bonus Feat
|19th || +19/+14/+9/+4 || +11 || +6 || +6 ||align=left|
||3 ||3 ||3 ||2  
|| 3 || 3 || 3 || 2 || 4 || 4 || 3 || 2
|- align=center
|- align=center
|20th || +20/+15/+10/+5&nbsp; || +12 || +6 || +6 ||align=left|
|20th || +20/+15/+10/+5&nbsp; || +12 || +6 || +6 ||align=left|  
||3 ||3 ||3 ||3  
|| 3 || 3 || 3 || 3 || 4 || 4 || 3 || 3
|}
|}


''Being able to cast 0 spells of a certain level per day means the Hexblade cannot cast spells of that level unless bonus [[spell slot]]s of the appropriate level are granted by items or high charisma.''
''Being able to cast 0 spells of a certain level per day means the Hexblade cannot cast spells of that level unless bonus spell slots of the appropriate level are granted by items or high charisma.''
 
 


==Epic Hexblade==
==Epic Hexblade==
Line 239: Line 343:
'''Skill points:''' 4 + int modifier
'''Skill points:''' 4 + int modifier


'''Bonus feats:''' The epic hexblade gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.  They may take Hex and Curse Weapon bonus feats on these levels.
'''Bonus feats:''' The epic hexblade gains a bonus feat at levels 23, 26, 29.  They may take Hex and Curse Weapon bonus feats on these levels.


=== Epic hexblade level progression ===
 
=== Epic Hexblade Level Progression ===


{| border=1 style="background:#efefef; color:#000000; border-collapse:collapse"
{| border=1 style="background:#efefef; color:#000000; border-collapse:collapse"
Line 248: Line 353:
!Feats
!Feats
|- align=center
|- align=center
|21st ||align=left|  
|21st ||align=left| +3 CL vs dispels (subject to change)
|- align=center
|- align=center
|22nd ||align=left|  
|22nd ||align=left|  
|- align=center
|- align=center
|23rd ||align=left|bonus feat
|23rd ||align=left| Bonus Feat
|- align=center
|- align=center
|24th ||align=left|  
|24th ||align=left|  
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|25th ||align=left|  
|25th ||align=left|  
|- align=center
|- align=center
|26th ||align=left|bonus feat
|26th ||align=left| Bonus Feat
|- align=center
|- align=center
|27th ||align=left|  
|27th ||align=left|  
|- align=center
|- align=center
|28th ||align=left|  
|28th ||align=left|
|- align=center
|- align=center
|29th ||align=left|bonus feat
|29th ||align=left| Bonus Feat
|- align=center
|- align=center
|30th ||align=left|  
|30th ||align=left|
|}
 
== Arelith Changes ==
 
{| class="wikitable sortable"
|- style="background-color:#c0c0c0"
!Change
!Level
!Description
 
|-
|'''Spell changes'''
| -
| For specifics, see [[:Category:Hexblade_Spells]].
 
|-
|'''Spellbook'''
| -
| Can save and load Spellbooks through the Crafting Skills menu. Special Abilities > Crafting Skills > Choose "Spellbooks" from the menu.
 
|-
|'''Bonus [[Languages|Language]]'''
| -
| [[Infernal]] if Lawful. [[Abyssal]] if Chaotic or Neutral.
 
|-
|'''[[Familiar]]'''
| -
| Hexblade Find Familiar feat functions in the same way as the traditional Summon Familiar feat other arcane casters receive.<br/>
[[Familiar]] changes and notes.<br/>
 
|}
|}


== External Links ==
== External Links ==
: [http://nwnarelith.com/index.php/news-list/new-class-hexblade Arelith Hexblade news post]
: [http://nwnarelith.com/index.php/news-list/new-class-hexblade Arelith Hexblade news post]
: [http://dnd5e.wikidot.com/warlock:hexblade DND 5th Edition Hexblade]
-->
[[Category:Classes]]

Latest revision as of 04:51, 7 August 2024