Death Armor: Difference between revisions
Appearance
moved scaling note to template |
invoker |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{SpellBookPage | {{SpellBookPage | ||
| Spell Level = [[Cleric]]([[Darkness Domain|Darkness]]) 3, [[Cleric]]([[Death Domain|Death]], [[Undeath Domain|Undeath]]) 2, [[Favored Soul]] 3, [[Sorcerer]] 2, [[Spellsword]] 3, [[Wizard]] 2 | | Spell Level = [[Cleric]]([[Darkness Domain|Darkness]]) 3, [[Cleric]]([[Death Domain|Death]], [[Undeath Domain|Undeath]]) 2, [[Favored Soul]] 3, [[Hemomancer]] 3, [[Sorcerer]] 2, [[Spellsword]] 3, [[Wizard]] 2 | ||
| Innate Level = 2 | | Innate Level = 2 | ||
| Spell School = Necromancy | | Spell School = Necromancy | ||
Line 12: | Line 12: | ||
| Spell Resistance = No | | Spell Resistance = No | ||
| Description = A magical aura surrounds the caster — injuring creatures that touch it. Any creature striking the caster takes 1d4 points of magical damage +1 point per 2 caster levels (maximum +5). | | Description = A magical aura surrounds the caster — injuring creatures that touch it. Any creature striking the caster takes 1d4 points of magical damage +1 point per 2 caster levels (maximum +5). Damage shield spells (aka biteback) that cause damage to a melee attacker do not stack. The last spell cast overrides any other damage shield. All damage shield spells are moved to the top of the [[Breach List]]. One exception: these spells '''do''' stack with the damage shield of the [[Aura Versus Alignment]] spell. | ||
| Notes = | | Notes = | ||
Line 28: | Line 28: | ||
[[Category:Undeath Domain Spells|2]] | [[Category:Undeath Domain Spells|2]] | ||
[[Category:Favored Soul Spells|3]] | [[Category:Favored Soul Spells|3]] | ||
[[Category:Hemomancer Spells|3]] | |||
[[Category:Sorcerer Spells|2]] | [[Category:Sorcerer Spells|2]] | ||
[[Category:Spellsword Spells|3]] | [[Category:Spellsword Spells|3]] | ||
[[Category:Wizard Spells|2]] | [[Category:Wizard Spells|2]] | ||
[[Category:Innate Spells|2]] | [[Category:Innate Spells|2]] |
Latest revision as of 19:53, 9 July 2022
Arelith Wiki | |
Character Creation | |
---|---|
Creation (New Players Guide) Race - Deity - Class Gifts - Backgrounds - Alignment Marks - Epic Sacrifice Customization - Head List - Builds | |
Character Systems | |
Description - Disguise / Covered Languages - Experience - Quests Pickpocket - Rest - Role Play Bonus Death - Lycanthropy - Investigate Sequencers - Runic Sequencers | |
World Systems | |
Settlements - Factions Quarters - Shops - Taverns - Banks Riding - Sailing - Boons Communication - Portals Time - Containers/Bags Radiant Heart - Assassin's Guild Sencliff's Pirates | |
Item Creation Systems | |
Alchemy - Art Craft - Carpentry Herb - Smith - Tailor Dweomercraft - Runes | |
Armor Weapons - Melee / Ranged / Siege Resources - Poison | |
Arelith Changes | |
Classes - Skills - Feats - Trap Summons - Familiar Reskins Spells (list) - Misc | |
Help | |
Rules - Roleplay - Maps Console Commands Common Bugs - Staff Support Tickets - Character Remake [The Astrolabe] |