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| {| class="wikitable sortable" border="1" cellpadding="5" cellspacing="1"
| | ===Nodachi=== |
| !width="150pt"| Weapon
| |
| !width="50pt"| Base Damage<sup><b>[1]</b></sup>
| |
| !width="100pt"| Crit Base Damage<sup><b>[1]</b></sup>
| |
| !width="100pt"| Critical Range
| |
| !width="100pt"| Critical Multiplier
| |
| !width="100pt"| Bullrush
| |
| !width="100pt"| Stun
| |
| !width="100pt"| Daze
| |
|
| |
|
| |-
| | Base Damage: 3d4<br> |
| |valign="center"|[[Melee_Weapons#Cavalry_Hammer|Cavalry Hammer]]
| | Base Critical Threat: 19/20x2<br> |
| |valign="center" align="center"|150 | | Base Damage Type: Slashing<br> |
| |valign="center" align="center"|263
| | Weapon Size: Large<br> |
| |valign="center" align="center"|20
| | Weapon Proficiency: Exotic, Cavalier<br> |
| |valign="center" align="center"|150%
| | [[Weapons#Weapon_Grouping_Summary_Chart|Weapon Focus Group]]: 2-Handed<br> |
| |valign="center" align="center"|* | | Weight: ??<br> |
| |valign="center" align="center"|* | | |
| | '''''Note: This is finessable by medium creatures and is considered a rogue and swashbuckler weapon.''''' |
| | |
| | {| wikitable class="wikitable sortable mw-collapsible" |
| | !Name |
| | !ID |
| | !DC |
| | !Craft<br>Points |
| | !Value |
| | !Level |
| | !Materials |
| | !Properties |
| | |
| | |- id= |
| | |Nodachi (Bronze) |
| | | | | |
| |- | | |6 |
| |valign="center"|[[Melee_Weapons#Light_Flail|Light Flail]] | | |1 |
| |valign="center" align="center"|149 | | | gold |
| |valign="center" align="center"|223 | | |2nd |
| |valign="center" align="center"|19-20 | | |4 [[Coal]]<br>2 [[Ingot (Bronze)]] |
| |valign="center" align="center"|125%
| |
| |valign="center" align="center"|*
| |
| |valign="center" align="center"|*
| |
| | | | | |
|
| |
|
| |- | | |- id= |
| |valign="center"|[[Melee_Weapons#Mace (Light Mace)|Mace (Light Mace)]] | | |Nodachi (Iron) |
| |valign="center" align="center"|149
| |
| |valign="center" align="center"|223
| |
| |valign="center" align="center"|20
| |
| |valign="center" align="center"|150%
| |
| |valign="center" align="center"|*
| |
| |valign="center" align="center"|*
| |
| | | | | |
| |- | | |8 |
| |valign="center"|[[Melee_Weapons#War_Mace|War Mace]] | | |15 |
| |valign="center" align="center"|151 | | | gold |
| |valign="center" align="center"|263
| | |2nd |
| |valign="center" align="center"|20 | | |4 [[Coal]]<br>2 [[Ingot (Iron)]] |
| |valign="center" align="center"|150% | | |Attack Bonus: +1<br>Damage Bonus: Slashing 1 Damage |
| |valign="center" align="center"|*
| | |
| |valign="center" align="center"|*
| | |- id= |
| | |Masterly Nodachi (Iron) |
| | | | | |
| |- | | |12 |
| |valign="center"|[[Melee_Weapons#Morningstar|Morningstar]] | | |28 |
| |valign="center" align="center"|150 | | | gold |
| |valign="center" align="center"|224
| | |2nd |
| |valign="center" align="center"|20 | | |4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]] |
| |valign="center" align="center"|125% | | |Attack Bonus: +1<br>Damage Bonus: Slashing 2 Damage |
| |valign="center" align="center"|*
| | |
| |valign="center" align="center"|*
| | |- id= |
| | |Double axe (Steel) |
| | | | | |
| |- | | |15 |
| |valign="center"|[[Melee_Weapons#Cavalry_Axe|Cavalry Axe]] | | |53 |
| |valign="center" align="center"|183 | | | gold |
| |valign="center" align="center"|320
| | |2nd |
| |valign="center" align="center"|20
| | |4 [[Coal]]<br>2 [[Ingot (Steel)]] |
| |valign="center" align="center"|150% | | |Attack Bonus: +2<br>Damage Bonus: Slashing 2 Damage |
| |valign="center" align="center"| | | |
| | |- id= |
| | |Masterly Nodachi axe (Steel) |
| | | | | |
| |valign="center" align="center"|* | | |32 |
| |-
| | |204 |
| |valign="center"|[[Melee_Weapons#Cavalry_Sword|Cavalry Sword]]
| | |gold |
| |valign="center" align="center"|183
| | |2nd |
| |valign="center" align="center"|275
| | |4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]] |
| |valign="center" align="center"|19-20 | | |Attack Bonus: +2<br>Damage Bonus: Slashing 4 Damage |
| |valign="center" align="center"|125% | | |
| |valign="center" align="center"| | | |- id= |
| | | | |Nodachi (Greensteel) |
| |valign="center" align="center"|*
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Wakizashi|Wakizashi]]
| |
| |valign="center" align="center"|182
| |
| |valign="center" align="center"|272
| |
| |valign="center" align="center"|19-20
| |
| |valign="center" align="center"|125%
| |
| |valign="center" align="center"|
| |
| |
| |
| |valign="center" align="center"|
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Katana|Katana]]
| |
| |valign="center" align="center"|184
| |
| |valign="center" align="center"|275
| |
| |valign="center" align="center"|19-20
| |
| |valign="center" align="center"|125%
| |
| |valign="center" align="center"|
| |
| |
| |
| |
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Bastard Sword|Bastard Sword]]
| |
| |valign="center" align="center"|184
| |
| |valign="center" align="center"|275
| |
| |valign="center" align="center"|19-20
| |
| |valign="center" align="center"|125%
| |
| |valign="center" align="center"|
| |
| |
| |
| |valign="center" align="center"|*
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Heavy Flail|Heavy Flail]]
| |
| |valign="center" align="center"|189
| |
| |valign="center" align="center"|283
| |
| |valign="center" align="center"|20
| |
| |valign="center" align="center"|125%
| |
| |valign="center" align="center"|*
| |
| |valign="center" align="center"|*
| |
| |
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Spear|Spear]]
| |
| |valign="center" align="center"|209
| |
| |valign="center" align="center"|313
| |
| |valign="center" align="center"|20
| |
| |valign="center" align="center"|125%
| |
| |valign="center" align="center"|
| |
| |
| |
| |
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Lance|Lance]]
| |
| |valign="center" align="center"|229
| |
| |valign="center" align="center"|343
| |
| |valign="center" align="center"|20
| |
| |valign="center" align="center"|125%
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Lance (Small)|Lance (Small)]]
| |
| |valign="center" align="center"|229 | |
| |valign="center" align="center"|343
| |
| |valign="center" align="center"|20
| |
| |valign="center" align="center"|125%
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |valign="center"|[[Melee_Weapons#Naginata|Naginata]]<sup><b>[2]</b></sup>
| |
| |valign="center" align="center"|107(213) | |
| |valign="center" align="center"|160(320) | |
| |valign="center" align="center"|20
| |
| |valign="center" align="center"|125%
| |
| | | | | |
| | |25 |
| | |94 |
| | | gold |
| | |13th |
| | |6 [[Coal]]<br>3 [[Ingot (Greensteel)]] |
| | |Attack Bonus: +3<br>Keen<br>Light: Dim (5m) Green |
| | |
| | |- id= |
| | |Nodachi (Damask) |
| | | | | |
| | |30 |
| | |164 |
| | | gold |
| | |13th |
| | |4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]] |
| | |Attack Bonus: +3<br>Damage Bonus: Slashing 3 Damage |
| | |
| | |- id= |
| | |Masterly Nodachi (Damask) |
| | | | | |
| |- | | |53 |
| |} | | |543 |
| | | gold |
| | |16th |
| | |2 [[Coal]]<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]] |
| | |Attack Bonus: +3<br>Damage Bonus: Slashing 6 Damage |
|
| |
|
| <sup><b>[1]</b></sup> Assuming bronze weapon and strength modifier of 13.
| | |- id= |
| <sup><b>[2]</b></sup> Naganita strikes twice during spirited charge.
| | |Unique Nodachi |
| | |
| | |
| {| class="wikitable sortable"
| |
| |- style="background-color:#c0c0c0" | |
| !Status Effect
| |
| !Formula
| |
| | |
| |-
| |
| |'''Bull Rush'''
| |
| | '''Attacker''': Strength modifier + size + armor + Cavalier level<br>'''Defender''': Strength modifier + size + armor + d20
| |
| | |
| |-
| |
| |'''Daze''' | |
| | | | | |
| | | |50 |
| |- | | |650 |
| |'''Stun''' | | | gold |
| | | | | |
| | |2 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingot (Greensteel)]]<br>1 Banishment (Scroll)<br>1 Desert Flower<br>2 [[Coal]] |
| | |Attack Bonus: +4<br>Damage Bonus: Piercing 1d6 Damage<br>Damage Bonus: Divine 1d8 Damage<br>Damage Bonus vs.: Outsider 1d8 Magic Damage<br>Damage Bonus vs.: Ogre Magic 1d4 damage<br>Keen<br>Only Usable By: Non-Evil<br>'''Increased UMD Requirement (30)''' |
|
| |
|
| |} | | |} |
|
| |
|
| |
|
| |
| {/
| |
|
| |
| '''Paladin''' is a default base class with Arelith specific changes.
| |
|
| |
|
| |
| __TOC__
| |
|
| |
| == Introduction ==
| |
|
| |
| Arelith Paladins enjoy changes that benefit their spellcasting and martial abilities. Mechanical changes are included in the [[#Class Mechanics]] on this page and explained in the [[#Arelith Changes]] section. Base mechanics can be found [https://nwn.fandom.com/wiki/Paladin on NWNWiki]. The [[#Roleplay Tips]] section provides suggestions for character development.
| |
|
| |
|
| |
| === Requirements ===
| |
|
| |
| '''Alignment restrictions:''' Lawful good only
| |
|
| |
| '''Spellcasting:''' Requires a [[:Category:Paladin_Deities|Paladin Deity]] as their [[Deity#Chosen_Deity|patron deity.]]
| |
|
| |
| === Class Features ===
| |
|
| |
| '''Hit die:''' d10
| |
|
| |
| '''Proficiencies:''' armor (light, medium, heavy), shields, weapons (martial, simple)
| |
|
| |
| '''Skill points:''' '''''4''''' + int modifier (('''''4''''' + int modifier) * 4 at 1st level)
| |
|
| |
| '''Class Skills:''' concentration, craft mastery, discipline, heal, '''''intimidate''''', leadership, '''''listen''''', lore, parry, ride, '''''spot''''', taunt
| |
|
| |
| '''Unavailable feats:''' weapon specialization
| |
|
| |
| '''Primary saving throw(s):''' fortitude
| |
|
| |
| '''Base attack bonus:''' +1/level
| |
|
| |
| '''Spellcasting:''' Divine, charisma-based (a base charisma score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required)
| |
|
| |
| === Level Progression ===
| |
|
| |
| Hit points rolls on Arelith are always maximum.
| |
|
| |
| {| {{Table-Class}}
| |
| | align="center" style="background:#FFFFFF;" colspan="7" |
| |
| | align="center" style="background:#c0c0c0;" colspan="5" |'''Known Spells'''
| |
| !rowspan=22 style="background:#ffffff"|
| |
| !colspan=5|Base spells per day
| |
| |-
| |
| | align="center" style="background:#c0c0c0;"|'''Level'''
| |
| | align="center" style="background:#c0c0c0;"|'''BAB'''
| |
| | align="center" style="background:#c0c0c0;"|'''Fort'''
| |
| | align="center" style="background:#c0c0c0;"|'''Reflex'''
| |
| | align="center" style="background:#c0c0c0;"|'''Will'''
| |
| | align="center" style="background:#c0c0c0;"|'''Feats'''
| |
| | align="center" style="background:#c0c0c0;"|'''HP'''
| |
| | align="center" style="background:#c0c0c0;"|'''0th'''
| |
| | align="center" style="background:#c0c0c0;"|'''1st'''
| |
| | align="center" style="background:#c0c0c0;"|'''2nd'''
| |
| | align="center" style="background:#c0c0c0;"|'''3rd'''
| |
| | align="center" style="background:#c0c0c0;"|'''4th'''
| |
| | align="center" style="background:#c0c0c0;"|'''0th'''
| |
| | align="center" style="background:#c0c0c0;"|'''1st'''
| |
| | align="center" style="background:#c0c0c0;"|'''2nd'''
| |
| | align="center" style="background:#c0c0c0;"|'''3rd'''
| |
| | align="center" style="background:#c0c0c0;"|'''4th'''
| |
| |-
| |
| | 1st||+1||+2||+0||+0||divine grace, divine health, '''''lay on hands'''''||10||2||-||-||-||-||2||-||-||-||-
| |
| |-
| |
| | 2nd||+2||+3||+0||+0||<strike>aura of courage</strike>, '''''fearless +2''''', [[Divine Smite]]||20||2||-||-||-||-||2||-||-||-||-
| |
| |-
| |
| | 3rd||+3||+3||+1||+1||'''''remove disease''''', '''''[[Turn Undead|turn undead]]'''''||30||3||-||-||-||-||4||-||-||-||-
| |
| |-
| |
| | 4th||+4||+4||+1||+1||||40||3||2||-||-||-||4||0||-||-||-
| |
| |-
| |
| | 5th||+5||+4||+1||+1||'''''fearless +4'''''||50||4||2||-||-||-||4||0||-||-||-
| |
| |-
| |
| | 6th||+6/+1||+5||+2||+2||'''Oath'''||60||4||3||-||-||-||4||1||-||-||-
| |
| |-
| |
| | 7th||+7/+2||+5||+2||+2||||70||4||3||-||-||-||4||1||-||-||-
| |
| |-
| |
| | 8th||+8/+3||+6||+2||+2||'''''Fearless +6'''''||80||4||4||2||-||-||4||1||0||-||-
| |
| |-
| |
| | 9th||+9/+4||+6||+3||+3||'''Fearless: Fear Immunity'''||90||4||4||2||-||-||4||1||0||-||-
| |
| |-
| |
| | 10th||+10/+5||+7||+3||+3||||100||4||4||3||-||-||6||1||1||-||-
| |
| |-
| |
| | 11th||+11/+6/+1||+7||+3||+3||||110||4||4||3||-||-||6||1||1||0||-
| |
| |-
| |
| | 12th||+12/+7/+2||+8||+4||+4||||120||4||4||4||1||-||6||1||1||1||-
| |
| |-
| |
| | 13th||+13/+8/+3||+8||+4||+4||||130||4||4||4||1||-||6||1||1||1||-
| |
| |-
| |
| | 14th||+14/+9/+4||+9||+4||+4||||140||4||4||4||2||-||6||1||1||1||0
| |
| |-
| |
| | 15th||+15/+10/+5||+9||+5||+5||||150||4||4||4||2||-||6||1||1||1||1
| |
| |-
| |
| | 16th||+16/+11/+6/+1||+10||+5||+5|| '''Greater Oath'''||160||4||4||4||3||1||6||2||2||1||1
| |
| |-
| |
| | 17th||+17/+12/+7/+2||+10||+5||+5||||170||4||4||4||3||1||6||2||2||2||1
| |
| |-
| |
| | 18th||+18/+13/+8/+3||+11||+6||+6||||180||4||4||4||3||2||6||3||2||2||1
| |
| |-
| |
| | 19th||+19/+14/+9/+4||+11||+6||+6||||190||4||4||4||3||2||6||3||3||3||2
| |
| |-
| |
| | 20th||+20/+15/+10/+5 ||+12||+6||+6||||200||4||4||4||3||3||6||3||3||3||3
| |
| |}
| |
|
| |
| === Spells ===
| |
|
| |
| {| {{Table-Class}}
| |
| | align="center" style="background:#c0c0c0;"|'''Cantrips'''
| |
| | align="center" style="background:#c0c0c0;"|'''1st level spells'''
| |
| | align="center" style="background:#c0c0c0;"|'''2nd level spells'''
| |
| | align="center" style="background:#c0c0c0;"|'''3rd level spells'''
| |
| | align="center" style="background:#c0c0c0;"|'''4th level spells'''
| |
| |-
| |
| | Resistance||Bless||Aura of Glory||Dispel Magic||Death Ward
| |
| |-
| |
| | Virtue||[[Bless Weapon]]||Bull's Strength||Greater Magic Weapon||Freedom of Movement
| |
| |-
| |
| | '''Cure Minor Wounds''' || Cure light wounds||Eagles Splendor||Magic Circle Against Alignment||Holy Sword
| |
| |-
| |
| | '''Light'''||Deafening clang||Remove Paralysis||Prayer||Neutralize Poison
| |
| |-
| |
| | ||Endure elements||Resist Elements||Remove Blindness/deafness||'''Banishment'''
| |
| |-
| |
| | ||Magic weapon||'''Bear's Endurance'''||'''Aid'''||'''Cure Critical Wounds'''
| |
| |-
| |
| | ||Protection from alignment||'''Cat's Grace'''||'''Cure Serious Wounds'''||'''Negative Energy Protection'''
| |
| |-
| |
| | ||'''Detect Poison''' ||'''Fox's Cunning'''||'''Good Hope'''||'''Restoration'''
| |
| |-
| |
| | ||'''Remove Fear'''||'''Owl's Wisdom'''||'''Halt Undead'''||
| |
| |-
| |
| | ||||'''Lesser Restoration'''||'''Healing Circle'''||
| |
| |-
| |
| |}
| |
|
| |
| === Epic Class ===
| |
|
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| '''Bonus feats:''' The epic paladin gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.
| |
|
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| '''Epic bonus feats:''' armor skin, epic prowess, epic reputation, epic spell focus, epic toughness, epic weapon focus, great smiting, greater spell focus, improved combat casting, overwhelming critical, perfect health, planar turning
| |
|
| |
| '''Unavailable epic feats:''' epic weapon specialization, outsider shape, construct shape, dragon shape, undead shape
| |
|
| |
| {| {{Table-Class}}
| |
| | align="center" style="background:#c0c0c0;"|'''Level'''
| |
| | align="center" style="background:#c0c0c0;"|'''Feats'''
| |
| | align="center" style="background:#c0c0c0;"|'''HP range'''
| |
| |-
| |
| | 21st||'''''CL +3 against [[Spell_changes#Dispel.2C_Breach_and_Disjunction|dispels]]''''', '''''Improved Turning'''''||210
| |
| |-
| |
| | 22nd||||220
| |
| |-
| |
| | 23rd||bonus feat||230
| |
| |-
| |
| | 24th||||240
| |
| |-
| |
| | 25th||||250
| |
| |-
| |
| | 26th||'''Epic Oath''' bonus feat||260
| |
| |-
| |
| | 27th||||270
| |
| |-
| |
| | 28th||||280
| |
| |-
| |
| | 29th||bonus feat||290
| |
| |-
| |
| | 30th||||300
| |
| |}
| |
|
| |
| == Arelith Changes ==
| |
|
| |
| {| class="wikitable sortable"
| |
| |- style="background-color:#c0c0c0"
| |
| !Change
| |
| !Level
| |
| !Description
| |
|
| |
| |-
| |
| |'''[[Deity#Chosen_Deity|Chosen Deity]]'''
| |
| | -
| |
| | All Divine Classes ([[Cleric]]s, [[Paladin]]s, [[Druid]]s, [[Champion of Torm|Divine Champions]], and [[Blackguard]]s) must be one of the cleric alignments of that deity. See [[Deity#Chosen_Deity|Chosen Deity]] to read more. <br>Paladins are required to select their patron from the [[:Category:Paladin_Deities|Paladin Deities]].
| |
|
| |
| |-
| |
| |'''[[Console_commands#-detectevil|Detects Evil]]'''
| |
| | -
| |
| | By using the -detectevil command, a paladin can detect the presence of evil characters near by. However, this comes with a cost to the deity's power and presence, as well as the loss of 100xp per use.
| |
|
| |
| |-
| |
| |'''Spell changes'''
| |
| | -
| |
| | See [[Spell changes]].
| |
|
| |
| |-
| |
| |'''Class skills'''
| |
| | -
| |
| | [[Paladin]]s gain Intimidate, Listen and Spot as class skills.
| |
|
| |
| |-
| |
| |'''Bonus [[Languages|Language]]'''
| |
| | -
| |
| | [[Celestial]].
| |
|
| |
| |-
| |
| |'''Spellbook'''
| |
| | -
| |
| | Can save and load Spellbooks through the Crafting Skills menu. Special Abilities > Crafting Skills > Choose "Spellbooks" from the menu.
| |
|
| |
| |-
| |
| |'''Lay on Hands'''
| |
| | 1
| |
| | 10 minute cooldown rather than uses per day.
| |
|
| |
| |-
| |
| |'''Remove Disease'''
| |
| | 3
| |
| | 3 minute cooldown rather than uses per day.
| |
|
| |
|
| |
| |-
| |
| |'''Paladin dispel resistance'''
| |
| | 21
| |
| | character gains a CL +3 against [[Spell_changes#Dispel.2C_Breach_and_Disjunction|Dispels.]]
| |
|
| |
| |-
| |
| |'''Paladin and Harper Priest'''
| |
| | 21
| |
| | If you have at least 21 levels of paladin and at least 3 levels of harper priest, you will get 2 less CL towards dispels.
| |
|
| |
| |-
| |
| |'''Divine Synergy'''
| |
| | 21
| |
| | If you have at least 21 levels of paladin using divine might or divine shield automatically applies the other feat. You still need both feats for this to apply. <br/>'''Note:''' the effects will not stack, it simply activates both simultaneously.
| |
|
| |
| |-
| |
| |'''Smite Evil'''
| |
| | 2
| |
| | Smite Evil replenishes a single charge every 10-11.5 minutes. Refreshes sequentially, once one cool down is done the next will begin automatically.
| |
|
| |
| |-
| |
| |'''[[Turn Undead]]'''
| |
| | 3
| |
| | This feat has been heavily modified on Arelith, read more about it [[Turn Undead|here]]
| |
|
| |
| |-
| |
| |'''Fearless'''
| |
| | 2
| |
| | A [[Paladin]] is conditioned to charge into battle against even the most fearsome of opponents and gains a +2 bonus to saving throws vs fear. This bonus increases to +4 at level 5, +6 at level 8, and becomes Fear Immunity at level 9.
| |
|
| |
| |-
| |
| |'''Aura of Courage'''
| |
| | 2
| |
| |Removed and replaced with Fearless.
| |
|
| |
| |-
| |
| |'''[[Feat_changes#Modified_Feats|Improved Turning]]'''
| |
| | 21
| |
| | A [[Paladin]] receives this feat as a free feat. This feat was previously known as [https://nwn.fandom.com/wiki/Extra_turning Extra Turning] but has been renamed and customized on Arelith
| |
| |}
| |
|
| |
| ==Oaths==
| |
| Oath feats define a Paladin's skillset and are selected at class level 6. Higher tiers of the chosen oath are automatically granted at Paladin levels 16 and 26; Harper Priest and Paragon count towards this level requirement. A Paladin can only ever have one Oath. At Greater Oaths (tier 2) you gain +1 ab and +1 divine damage. At Epic Oaths (tier 3) you gain +3 AB and +3 divine Damage
| |
|
| |
| '''Oath of Inquisition'''
| |
|
| |
| Tier 1 (Level 6)
| |
| *Improved Turning feat (granted earlier than usual).
| |
| *+1d2 additional bonus to turn checks per oath tier.
| |
| * +3 Spot
| |
|
| |
| Tier 2 (Level 16)
| |
| *Bless weapon bonus damage increases to 2d10, when cast on the Paladin's own weapon.
| |
| *Gain the Planar turning feat.
| |
| *Gain the feat Greater Spell Focus: Abjuration, if the Paladin also has Spell Focus: Abjuration.
| |
| *+6 Spot
| |
|
| |
| Tier 3 (Level 26)
| |
| *Eldritch Blasts targeting the Paladin inflict reduced damage.
| |
| *The Paladin has a 50% chance to bypass immunity against critical hits.
| |
| *Holy Sword also applies all immunities granted by the Undeath's Eternal Foe spell.
| |
| *Holy Sword grants attacks a chance to restore a use of Turn Undead on hit. Triggers once per flurry.
| |
| *+9 Spot
| |
|
| |
| '''Oath of Preserverance'''
| |
|
| |
| Tier 1 (level 6)
| |
| *Remove Disease also cures various other negative effects.
| |
| *+3 Heal
| |
|
| |
| Tier 2 (Level 16)
| |
| *Lay on Hands cooldown decreases to 5 minutes.
| |
| *Get the Metamagic Feat Extend spell.
| |
| *Heal spells are automatically empowered (All dice rolls are multiplied by 1.5).
| |
| *Bless Weapon: Successful melee attacks heal the Paladin by 2 HP (+1 at levels 16, 21 and 26). Triggers on every hit.
| |
| *+6 Heal
| |
|
| |
| Tier 3 (Level 26)
| |
|
| |
| *Lay on Hands healing increases by 25% when self-targeting and heals both the target and, to a lesser extent, the Paladin when targeting other creatures.
| |
| *Holy Sword also cures various other negative effects when cast.
| |
| *Holy Sword: Successful melee attacks heal the Paladin and nearby allies by 4 HP (+1 at level 26). Stacks with healing from Bless Weapon. Triggers on every hit.
| |
| *Gains Inspire Courage similar to Knight Protector (3 Minute Cooldown, Restores Negative effects on Nearby allies, Saving throw bonus is +2)
| |
| *+9 Heal
| |
|
| |
|
| |
| '''Oath of Reckoning'''
| |
|
| |
| Tier 1 (Level 6)
| |
| *Heroic Shield feat (Guard ability only, no PDK immunities unless the Paladin is also a PDK)
| |
| *+3 Concentration
| |
|
| |
| Tier 2 (Level 16)
| |
| *Divine biteback damage (1 per base CHA modifier. Unaffected by Spell Breaches).
| |
| *Divine Shield, if the Paladin also has Power Attack.
| |
| *+6 Concentration
| |
|
| |
| Tier 3 (Level 26)
| |
| *Divine Shield AC bonus increases by 1 while a shield is equipped.
| |
| *Holy Sword: Duration increased to 3 rounds/level; also grants +5 regeneration.
| |
| *Holy Sword hits lower the target's AB by 2 for 3 rounds (Will save, DC 10 + 1/2 class levels + base CHA modifier). Triggers once per flurry.
| |
| *+9 Concentration
| |
|
| |
| '''Oath of Vengeance'''
| |
|
| |
|
| |
| Tier 1 (Level 6)
| |
| *Movement Speed increases by 10%.
| |
| *Extra Smiting feat.
| |
| *+3 Leadership
| |
|
| |
| Tier 2 (Level 16)
| |
| *Gain Great Smiting I feat.
| |
| *Gain the Divine Might feat, if the Paladin also has Power Attack.
| |
| *+6 Leadership
| |
|
| |
| Tier 3 (Level 26)
| |
| *Divine Might damage bonus increases by +2 (+3 while wielding a two-handed weapon).
| |
| *Holy Sword grants attacks a chance to restore a use of Divine Smite on hit. Triggers once per flurry.
| |
| *+9 Leadership
| |
|
| |
| '''Oath of Ancients'''
| |
|
| |
|
| |
| Tier 1 (Level 6)
| |
| *Knows Animal Language.
| |
| *Can tend to plants.
| |
| *Gain the Woodland Stride feat.
| |
| *+3 Animal Empathy
| |
|
| |
| Tier 2 (Level 16)
| |
| *Improved Expertise, if the Paladin also has Expertise.
| |
| *Remove Disease also grants a lesser Barkskin effect (+4 AC).
| |
| *+6 Animal Empathy
| |
|
| |
| Tier 3 (Level 26)
| |
| *Gain the Nature Sense Feat.
| |
| *Remove Disease's Barkskin effect improves to +5 AC.
| |
| *Holy Sword hits can entangle the target for 1 round (Reflex save, DC 10 + 1/2 class levels + base CHA modifier). Triggers once per flurry.
| |
| *+9 Animal Empathy
| |