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| __TOC__
| | #REDIRECT [[Smithing]] |
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| ==Standard Weapons==
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| In Arelith, weapons (and armor, and some shields) are divided in two types - standard weapons, that follow a strict style, and 'special' weapons, that have unique characteristics.
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| All standard weapons respect these rules:
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| {| border="1" cellpadding="5" cellspacing="1"
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| !width="150pt"| Type
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| !width="150pt"| Bonus
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| !width="150pt"| [[Weapon_guide#Item_Level_Requirement|Level Requirement]]
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| |-
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| | Bronze
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| |valign="center"| N/A
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| |-
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| |rowspan="2" valign="center"| Iron
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| | Attack Bonus + 1
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| |rowspan="2" valign="center"| Level 1
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| |-
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| | Damage Bonus + 1
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| |-
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| |rowspan="2" valign="center"| Masterly Iron
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| | Attack Bonus + 1
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| |rowspan="2" valign="center"| Level 4
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| |-
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| | Damage Bonus + 2
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| |-
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| |rowspan="2" valign="center"| Steel
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| | Attack Bonus + 2
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| |rowspan="2" valign="center"| Level 7
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| |-
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| | Damage Bonus + 2
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| |-
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| |rowspan="2" valign="center"| Masterly Steel
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| | Attack Bonus + 2
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| |rowspan="2" valign="center"| Level 10
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| |-
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| | Damage Bonus + 4
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| |-
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| |rowspan="2" valign="center"| Greensteel
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| | Attack Bonus + 3
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| |rowspan="2" valign="center"| Level 13
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| |-
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| | Keen (green light)
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| |-
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| |rowspan="2" valign="center"| Damask
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| | Attack Bonus + 3
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| |rowspan="2" valign="center"| Level 13
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| |-
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| | Damage Bonus + 3
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| |-
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| |rowspan="2" valign="center"| Masterly Damask
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| | Attack Bonus + 3
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| |rowspan="2" valign="center"| Level 16
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| |-
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| | Damage Bonus + 6
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| |}
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| ==Sample recipes==
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| All standard weapons follow the nearly identical crafting recipe requirement. Quantities may change depending the specific weapon (a greataxe needs twice as many materials than a smaller weapon would), or they may have some special condition (the spear needs a blank quarterstaff).<br>
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| A few samples for quick reference can be found [[Weapon samples|here]].
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| Keep in mind that due to the number of recipes, most masterly damask recipes are not updated to reflect the actual materials required for their crafting.
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| ===Slashing Weapons===
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Battleaxe]]
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| |width="150pt"| [[Bastard sword]]
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| |width="150pt"| [[Double axe]]
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| |-
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| | [[Dwarven waraxe]]
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| | [[Greataxe]]
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| | [[Greatsword]]
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| |-
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| | [[Halberd]]
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| | [[Handaxe]]
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| | [[Kama]]
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| |-
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| | [[Katana]]
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| | [[Kukri]]
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| | [[Longsword]]
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| |-
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| | [[Scimitar]]
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| | [[Scythe]]
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| | [[Sickle]]
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| |-
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| | [[Two-bladed sword]]
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| |}
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| ===Piercing Weapons===
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Dagger]]
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| |width="150pt"| [[Rapier]]
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| |width="150pt"| [[Short sword]]
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| |-
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| | [[Spear]]
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| | [[Trident]]
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| |}
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| ===Bludgeoning Weapons===
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Club#Forging|Club]]
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| |width="150pt"| [[Dire mace]]
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| |width="150pt"| [[Heavy flail]]
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| |-
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| | [[Light flail]]
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| | [[Light hammer]]
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| | [[Mace]]
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| |-
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| | [[Morningstar]]
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| | [[Quarterstaff#Forging|Quarterstaff]]
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| | [[Warhammer]]
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| |}
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| ===Projectile Weapons===
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Dart]]
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| |width="150pt"| [[Crossbow#Forging_2|Light crossbow]]
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| |width="150pt"| [[Shuriken]]
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| |-
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| | [[Crossbow#Forging|Heavy crossbow]]
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| | [[Throwing axe]]
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| |}
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| ===Ammunition===
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Bundles#Arrows|Arrow Bundles]]
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| |width="150pt"| [[Bundles#Bolts|Bolt Bundles]]
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| |}
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| ==Standard Armour==
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| Metal armours (Body armor, helmet, shield) receive bonuses based upon the metal used for construction. Each piece of an armour set grants a specific damage immunity: Slashing for body armor, Bludgeoning for helmets, and Piercing for shields. For lighter armor check the [[tailoring]] page.
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| {| border="1" cellpadding="5" cellspacing="1"
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| !width="150pt"| Type
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| !width="150pt"| Bonus
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| |-
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| | Bronze
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| | Damage 5% Immunity
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| |-
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| | Iron
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| | Damage 10% Immunity
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| |-
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| |rowspan="2" valign="center"| Steel
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| | Damage 10% Immunity
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| |-
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| | AC Bonus +1
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| |-
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| |rowspan="4" valign="center"| Mithral
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| | Damage 10% Immunity
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| |-
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| | AC Bonus +2
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| |-
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| | Weight Reduction: 80%
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| |-
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| | Universal Saves +1
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| |-
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| |rowspan="2" valign="center"| Adamantine
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| | Damage 10% Immunity
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| |-
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| | AC Bonus +3
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| |-
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| |rowspan="2" valign="center"| Greensteel
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| | Arcane Spell Failure set to 5%. Only medium armors and banded mail can be forged with Greensteel
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| |-
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| | AC Bonus +2 (+1/3 for shields)
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| |}
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Chain mail]]
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| |width="150pt"| [[Scale mail]]
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| |width="150pt"| [[Banded armour]]
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| |-
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| | [[Half-plate armour]]
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| | [[Full-plate armour]]
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| |}
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| ===Standard Shield===
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| {| cellpadding="5" cellspacing="5"
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| |-
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| |width="150pt"| [[Small_Shield#Forging|Small shields]]
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| |width="150pt"| [[Large_Shield#Forging|Large shields]]
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| |width="150pt"| [[Tower_Shield#Forging|Tower shields]]
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| |}
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| ===Standard Helmet===
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| :[[Standard helmet|Helmet]]
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| [[Category:Crafting]]
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| [[Category:Forging]]
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| [[Category:Slashing Weapons]] | |