Nature & Beast Spirits

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The aspect of nature, sometimes referred to as Toril
Other Beliefs: Nature & Beast Spirits
Power Level: Greater deity
Alignment: No Alignment
Arelith worshippers' alignments[1]: CN, LE, LG, LN, NN, NE, NG, CE, CG
Arelith Aspect 1 Arelith Aspect 2
Nature Magic

Nature & Beast Spirits, sometimes referred to as Toril, occasionally known in the past as Abeir-Toril is the name of the planet on which the Forgotten Realms is primarily set and of which Faerûn is the main continent. It is an Earth-like planet with certain obvious influences and similarities from the real world and fantasy fiction. Arelith is distant island on it. More information can be found on Forgotten Realms Wiki.

While not a traditional deity, druids can select Nature & Beast Spirits within the deity book to gain their powers from nature.

While by lore Nature & Beast Spirits has no alignment, mechanically it has every alignment. Therefore, Nature & Beast Spirits can be selected by clerics, CoTs, or paladins in addition to the other classes.
  1. On Arelith, the restriction for D&D clerics also applies to blackguard, paladins and divine champions