Template:Crafting: Magic Magic Staff

From Arelith Wiki
Jump to: navigation, search
  1. REDIRECT
Name ID DC Craft
Points
Value Level Materials Properties
Staff (plain) 22 19 8 1000 Gold 2nd Carpentry
1 Topaz
3 Hardwood
Only Usable By: Wizard
Only Usable By: Bard
Only Usable By: Cleric
Only Usable By: Sorcerer
Only Usable By: Druid
Staff (plain) 23 19 8 1000 Gold 2nd Carpentry
1 Topaz
3 Hardwood
Only Usable By: Wizard
Only Usable By: Bard
Only Usable By: Cleric
Only Usable By: Sorcerer
Only Usable By: Druid
Staff (plain) 24 19 8 1000 Gold 2nd Carpentry
1 Topaz
3 Hardwood
Only Usable By: Wizard
Only Usable By: Bard
Only Usable By: Cleric
Only Usable By: Sorcerer
Only Usable By: Druid
Druidic Branch-staff 875 44 345 74251 Gold 21st 1 Beljuril Gem
1 Alchemistic Catalyst (Greater)
3 King's Crown
3 Softwood (Ancient Yew)
1 Rare Hardwood
Ability Bonus: Wisdom +2
Druid Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Damage Resistance: Fire Resist 10 / -
Immunity: Damage Type: Fire 10% Immunity Bonus
Skill Bonus:
Animal Empathy +5
Concentration +5
Heal +3
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Druidic Rune
Restricted:
Use Magic Device - +50
Requires Druid levels to craft
ILR 21
WISDOM REQUIREMENT 18+
Initiate's Conduit (Wizard) 36 22 26 3267 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Sapphire
Ability Bonus: Intelligence +1
AC Bonus +1
Bonus Feat: Combat Casting
Spellsword & Wizard Spell Slot: 1, 2, 3
Skill Bonus:
Concentration +4
Lore +4
Spellcraft +4
Tier 2 Thorass Rune
Restricted:
Wizard, Spellsword
Arcane Focus (Wizard) 870 37 228 28623 Gold 21st 1 Beljuril Gem
1 Alchemistic Catalyst (Greater)
2 Ingot (Gold)
2 Softwood (Ancient Yew)
1 Initiate's Conduit (Wizard)
Ability Bonus: Intelligence +2
AC Bonus +3
Spellsword & Wizard Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Lore +5
Spellcraft +5
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Wizard, Spellsword
ILR 21
INTELLIGENCE REQUIREMENT 18+
Initiate's Conduit (Sorcerer) 35 22 26 3266 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Sapphire
Ability Bonus: Charisma +1
AC Bonus +1
Bonus Feat: Combat Casting
Sorcerer Spell Slot:: 1, 2, 3
Bonus Spell Slot of Level: Sorcerer Level 3
Skill Bonus:
Bluff +1
Concentration +4
Leadership +2
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Sorcerer
Arcane Focus (Sorcerer) 871 37 278 34810 Gold 21st 1 Rogue Stone
1 Alchemistic Catalyst (Greater)
2 Ingot (Silver)
2 Softwood (Ancient Yew)
1 Initiate's Conduit (Sorcerer)
Ability Bonus: Charisma +2
AC Bonus +3
Sorcerer Spell Slot:: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Bluff +2
Concentration +5
Leadership +3
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Sorcerer
ILR 21
CHARISMA REQUIREMENT 18+
Gleeman's Travel-staff 37 23 56 7002 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Fire Opal
Ability Bonus: Charisma +1
AC Bonus +1
Attack Bonus +1
Bard Spell Slot: 1, 2, 3
Skill Bonus:
All except Craft Mastery +1
Concentration +4
Lore +4
Perform +2
Sleight-of-hand +2
Tumble +4
Tier 2 Thorass Rune
Restricted:
Use Magic Device - +30
Bard
Minstrel's Shillelagh 38 37 274 34340 Gold 21st 1 Alchemistic Catalyst (Greater)
3 Softwood (Ancient Yew)
1 Diamond
1 Ruby
1 Emerald
Ability Bonus: Charisma +2
AC Bonus +3
Attack Bonus +3
Bard Spell Slot: 3, 4, 5, 6
Regeneration +1
Skill Bonus:
All except Craft Mastery +1
Climb +2
Concentration +5
Hide +2
Leadership +2
Lore +5
Move Silently +2
Open Lock +1
Perform +3
Ride +2
Sail +2
Sleight-of-hand +3
Spellcraft +2
Tumble +5
Use Magic Device +2
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Bard
ILR 21
Cleric's Staff 39 25 85 10726 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Diamond
1 Holy Water
Ability Bonus: Wisdom +1
Bonus Feat: Combat Casting
Cleric Spell Slot: 1, 2, 3
Skill Bonus:
Concentration +4
Heal +4
Intimidate +1
Leadership +1
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Cleric
Hierophant's Crozier (Purist) 872 44 200 52240 Gold 21st 1 Star Sapphire
1 Emulsified Oil
1 Hardening Finish
2 Softwood (Ancient Yew)
Ability Bonus: Wisdom +2
AC Bonus vs. Alignment Group: Evil +5
AC Bonus vs. Alignment Group: Neutral +3
Cleric Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Heal +5
Intimidate +2
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Cleric
Good, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Hierophant's Crozier (Zealot) 873 44 395 75331 Gold 21st 1 Rogue Stone
2 Ingot (Silver)
2 Softwood (Ancient Yew)
1 Skull Emblem
6 Skeleton's Knuckle
Ability Bonus: Wisdom +2
AC Bonus vs. Alignment Group: Good +5
AC Bonus vs. Alignment Group: Neutral +3
Cleric Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Heal +5
Intimidate +2
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Cleric
Evil, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Favored's Rod 1555 32 160 28953 Gold 1st 2 Ingot (Gold)
3 Hardwood
1 Lesser Planar Binding
5 Holy Water
Ability Bonus: Charisma +1
AC Bonus vs. Racial Group: Outsider +3
Attack Bonus vs. Racial Group: Outsider +3
Bonus Feat: Combat Casting
Favored Soul Spell Slot: 1, 2, 3
Skill Bonus:
Concentration +4
Heal +1
Intimidate +2
Leadership +2
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Favored Soul
Chosen's Staff 1556 44 421 61623 Gold 21st 1 Star Sapphire
1 Favored's Rod
2 Ingot (Mithral)
3 Rare Hardwood
1 Planar Binding
Ability Bonus: Charisma +2
AC Bonus vs. Racial Group: Outsider +5
Attack Bonus vs. Racial Group: Outsider +5
Favored Soul Spell Slot: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Heal +2
Intimidate +3
Leadership +3
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Favored Soul
ILR 21
CHARISMA REQUIREMENT 18+
Hermetic Totem 1552 22 36 10957 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
3 Amethyst
Ability Bonus: Wisdom +1
AC Bonus vs. Elemental, Fey, Outsider, Undead +2
Shaman Spell Slot: 1, 2, 3
Skill Bonus:
Animal Empathy +1
Concentration +4
Heal +2
Leadership +1
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Shaman
Mystic Focus (Benign) 1553 46 314 82938 Gold 21st 1 Star Sapphire
2 Horn of a Magical Creature
1 Rare Hardwood
1 Resurrection
1 Hermetic Totem
Ability Bonus: Wisdom +2
AC Bonus vs. Elemental, Fey, Outsider, Undead +4
Bonus Feat: Spell Focus (Conjuration)
Shaman Spell Slot: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Animal Empathy +2
Concentration +5
Heal +3
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Shaman
Good, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Mystic Focus (Malign) 1554 46 464 120704 Gold 21st 1 Star Sapphire
1 Alchemistic Catalyst (Greater)
3 Rare Hardwood
2 Wail of the Banshee
1 Hermetic Totem
Ability Bonus: Wisdom +2
AC Bonus vs. Elemental, Fey, Outsider, Undead +4
Bonus Feat: Spell Focus (Necromancy)
Shaman Spell Slot: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Animal Empathy +2
Concentration +5
Heal +3
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Shaman
Evil, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Icon of the Hunt 876 46 414 114351 Gold 21st 1 Star Sapphire
10 Flameberry
10 Iceberry
2 Rock Chunk (Gold)
2 Softwood (Ancient Yew)
Ability Bonus: Constitution +1
Attack Bonus +5
Bonus Feat: Alertness
Spell Slot: Cleric 5, Druid 7, Favored Soul 5, Ranger 3 x2, Shaman 7
Damage Bonus: Cold 2d4 Damage
Damage Bonus: Fire 2d4 Damage
Darkvision
Extra Melee Damage Type: Piercing
Skill Bonus:
Animal Empathy +3
Concentration +3
Hide +2
Lore +2
Move Silently +2
Search +5
Spellcraft +2
Use Traps +1
Tier 3 Espruar Rune
Restricted:
Use Magic Device - +40
Cleric, Druid, Favored Soul, Ranger, Shaman
Neutral, CG, CE
ILR: 21
Branch of Disruption 874 49 512 170956 Gold 21st 1 Beljuril Gem
2 Softwood (Ancient Yew)
4 Garnet
1 Emerald
1 Resurrection
AC Bonus vs. Racial Group: Undead +5
Bonus Feat: Spell Focus (Conjuration)
Bonus Feat: Spell Focus (Necromancy)
Spell Slot: Cleric 6, Druid 7, Favored Soul 6, Paladin 1, Ranger 4, Shaman 3, Sorcerer 6, Spellsword 3, Wizard 6
Damage Bonus vs. Racial Type: Undead 2d8 Damage Positive Energy
Damage Resistance: Negative Energy Resist 10 / -
Enhancement Bonus vs. Racial Group: Undead +5
Immunity: Damage Type: Negative Energy 10% Immunity Bonus
Saving Throw Bonus: Negative Energy +3
Skill Bonus:
Animal Empathy +3
Concentration +5
Discipline +1
Lore +5
Spellcraft +3
Tier 3 Espruar Rune
Restricted:
Use Magic Device - +30
Cleric, Druid, Favored Soul, Ranger, Shaman, Sorcerer, Spellsword, Wizard
Neutral
ILR 21
Eldritch Focus 1669 49 550 76712 21st Hexblade OR Warlock Carpenter
3 Ioun Stone (Deep Red)
2 Rare Hardwood
1 Ashwood Stabilizer
1 Rogue Stone
1 Blasphemy (scroll)
Ability Bonus: Charisma +2
AC Bonus vs. Alignment Group: Good +5
Attack Bonus vs. Aberration, Elemental, Fey, Outsider, Undead +3
Bonus Spell Slot: Warlock 7
Bonus Spell Slot: Warlock 8
Bonus Spell Slot: Hexblade 1
Bonus Spell Slot: Hexblade 1
Bonus Spell Slot: Hexblade 2
Bonus Spell Slot: Hexblade 2
Bonus Spell Slot: Hexblade 3
Bonus Spell Slot: Hexblade 4
Cast Spell: Ioun Stone, Deep Red (3/day)
Skill Bonus: Bluff +2
Skill Bonus: Concentration +5
Skill Bonus: Lore +5
Skill Bonus: Perform +2
Skill Bonus: Spellcraft +3
Tier 3 Thorass Rune
Increased UMD requirement: 50
Restricted:
Warlock OR Hexblade
Evil, CN, TN, LN
CHARISMA REQUIREMENT 18+
Runestaff of Elements ? 52 470 ? ?st 2 Rare Hardwood
2 Gold Ingot
1 Beljuril Gem
5 Scroll: Isaac's Lesser Missle Storm
4 Emerald
Ability Bonus: Charisma +2
Additional Property: Use Magic Device 50
Cast Spell: Isaac's Lesser Missle Storm [20] [unlimited] +2CL
Saving Throw: Universal +1
Immunity Damage Type: Entropy [5%]
Skill Bonus: Concentration +3
Skill Bonus: Leadership +2
Skill Bonus: Spellcraft +3
Thorass Rune, Tier 3
Level Requirement: 16
Only Useable by: Elementalist
Sequencer: No