Carpentry

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Carpentry
HeaderCarpentry200.png
A woodworking workstation

Character Creation:
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[The Astrolabe]

Carpentry, also called woodworking, is a type of Crafting available on Arelith. Carpenters use resources to create a wide variety of products at a Carpentry workstation. These workstations can be found in most cities and settlements.

Carpenters also create materials needed for most other types of crafting.



Ammunition

Arrows

Found under Arrow within Ingame Crafting Menu.

Name ID DC Craft
Points
Value Materials Product Properties
Arrow (Iron) 54 11 1 198 gold

1 Ingot (Iron)
1 Softwood

99 Arrow (Iron) Damage Bonus: Piercing 1 Damage
Arrow (Steel) 55 17 5 693 gold

1 Ingot (Steel)
1 Softwood

99 Arrow (Steel) Damage Bonus: Piercing 2 Damage
Malyss Arrow 990 20 45 1196 gold

Venom Immunity OR Diamond Body OR Perfect Health OR Use Poison Carpenter
1 Arrow Shafts
2 Mandrake Root
3 Malyss Root

99 Malyss Arrows

Damage Bonus: Negative Energy 4 Damage
Damage Bonus Vs.: Fey 2d10 Damage Piercing
On Hit: Poison DC=24 1d2 Constitution Damage

Malyss Arrows 810 20 45 1196 gold

Ranger Carpenter
1 Arrow Shafts
2 Mandrake Roots
3 Malyss Roots

99 Malyss Arrows

Damage Bonus: Negative Energy 4 Damage
Damage Bonus Vs.: Fey 2d10 Damage Piercing
On Hit: Poison DC=24 1d2 Constitution Damage

Arrow (Silver) 57 21 13 17 gold

1 Ingot (Silver)
1 Softwood

99 Arrow (Silver) Damage Bonus Vs.: Shapechanger 5 Damage Magical
Poison Arrow 56 27 126 15840 gold

1 Mandrake root
1 Ingot (Silver)
1 Softwood

99 Poison Arrow

On Hit: Poison DC=14 1d2 Consitution Damage
On Hit: Poison DC=14 1d2 Strength Damage

Bundle - Arrows

Found under Arrow Bundle within Ingame Crafting Menu.

Note: Arrows can be crafted using Carpentry and Smithing.

Name ID DC Craft
Points
Value Materials Product
Bundle of Bronze Arrows 59 (Carpentry)
491 (Smithing)
3 10 8 gold 1 Arrow Shafts
2 Coal
1 Rock Chunk (Copper)
1 Casting Mold
1 Rock Chunk (Tin)
1 Bundle of Bronze Arrows
Bundle of Iron Arrows 62 (Carpentry)
494 (Smithing)
10 20 700 gold 1 Arrow Shafts
2 Coal
2 Rock Chunk (Iron)
1 Casting Mold
1 Bundle of Iron Arrows
Bundle of Steel Arrows 64 (Carpentry)
496 (Smithing)
20 25 2450 gold 1 Arrow Shafts
4 Coal
4 Rock Chunk (Iron)
1 Casting Mold
1 Bundle of Steel Arrows
Bundle of Silver Arrows 826 (Carpentry) 25 30 5300 gold 1 Arrow Shafts
4 Coal
2 Rock Chunk (Silver)
1 Casting Mold
1 Bundle of Silver Arrows
Bundle of Damask Arrows 65 (Carpentry)
520 (Smithing)
30 40 10500 gold 1 Arrow Shafts
4 Coal
4 Rock Chunk (Iron)
2 Rock Chunk (Silver)
1 Casting Mold
1 Bundle of Damask Arrows

Bundle - Bolts

Found under Bolt Bundle within Ingame Crafting Menu.

Note: Bolts can be crafted using Carpentry and Smithing.

Name ID DC Craft
Points
Value Materials Product
Bundle of Bronze Bolts 60 (Carpentry)
492 (Smithing)
3 10 8 gold 1 Arrow Shafts
2 Coal
1 Rock Chunk (Copper)
1 Casting Mold
1 Rock Chunk (Tin)
1 Bundle of Bronze Bolts
Bundle of Iron Bolts 61 (Carpentry)
493 (Smithing)
10 20 700 gold 1 Arrow Shafts
2 Coal
2 Rock Chunk (Iron)
1 Casting Mold
1 Bundle of Iron Bolts
Bundle of Steel Bolts 63 (Carpentry)
495 (Smithing)
20 25 2450 gold 1 Arrow Shafts
4 Coal
4 Rock Chunk (Iron)
1 Casting Mold
1 Bundle of Steel Bolts
Bundle of Damask Bolts 66 (Carpentry)
521 (Smithing)
30 40 10500 gold 1 Arrow Shafts
4 Coal
4 Rock Chunk (Iron)
2 Rock Chunk (Silver)
1 Casting Mold
1 Bundle of Damask Bolts

Runic Sequencer

Name ID DC Craft
Points
Value Materials Product Properties
Runic Sequencer (petrified Bluewood, Greater, Druidic) 1825 45 120 10000 gold 1 sample of Blueleaf Extract
1 Granite
5 Clay
2 Softwood (Ancient Yew)
5 Yarrow Leaves
1 Runic Sequencer (petrified Bluewood, Greater, Druidic) Use on Summon: Same as Lesser Druidic
Greater Stoneskin
Energy Buffer
Freedom of Movement
30 Charges


Basic Crafting Component

For Runes see Runes.
Assembly Templates are used to enhance ammunition. Check their article for more information on their use.

Repair kits repair items as a craftsperson would at a workstation. Each tradeskill can make separate repair kits which repair certain equipment:

Assembly Template can also be repaired with repair kits.

Name ID DC Craft
Points
Value Materials Product Properties


Repair Kit (Carpentry) 924 20 15 3065 gold 5 Hardwood
5 Softwood
2 Ingot (Bronze)
5 Repair Kits Can be used to repair clubs, polearms, bows and shields.
Assembly Template (Basic) 1033 5 20 500 gold 1 Ingot (Tin)
1 Softwood
1 Aventurine
1 Assembly Template (Basic)
Assembly Template (Simple) 1036 15 20 2000 gold 1 Brass Gears
2 Glass Vial
1 Ingot (Tin)
2 Hardwood
1 Amethyst
1 Assembly Template (Simple)
Assembly Template (Standard) 1039 25 50 10000 gold 2 Brass Gears
3 Glass Vial
1 Ingot (Silver)
2 Hardwood
1 Fire Agate
1 Assembly Template (Standard)
Assembly Template (Stable) 1042 35 80 25000 gold 2 Brass Gears
3 Glass Vial
2 Hardwood
1 Garnet
1 Small Seed Balm
1 Assembly Template (Stable)

Book and Writing Supplies

Books created by players can be customized with an Enchantment basin, or any crafting fixture, using the Improve Item option, for use as Roleplay tools.

Books can be copied using the Printing Press or submitted to the staff for distribution through the module.

Name ID DC Craft
Points
Value Materials Product
Book 47 1 1 10 gold 1 Softwood 1 Book
Writing Paper 51 3 3 10 gold 1 Softwood 3 Writing Paper
Notebook 72 3 2 300 gold 1 Softwood 1 Notebook
Printing Woodcut 71 3 3 450 gold 1 Softwood 1 Printing Woodcut
Bulk Printing Woodcut 1639 3 30 4500 gold 10 Softwood 10 Printing Woodcut

Boxes, Bags and Cases

Name ID DC Craft
Points
Value Materials Product Properties
Wooden Tackle Box 1758 9 8 5 gold 1 Alchemistic Catalyst (lesser)
1 Ingot (Brass)
1 Softwood
1 Wooden Tackle Box
Trapper's Toolbox 974 15 8 200 gold 1 Ingot (Brass)
1 Softwood
1 Trapper's Toolbox
Enchanted Trapper's Toolbox (Lesser) 1452 18 30 6666 gold 1 Alchemistic Catalyst (Lesser)
1 Ingot (Brass)
1 Softwood
1 Enchanted Trapper's Toolbox (Lesser) Weight Reduction: 60% of Weight
Amber Tackle Box 1759 20 24 45 gold 1 Alchemistic Catalyst (Standard)
1 Ingot (Brass)
1 Softwood (Ancient Yew)
5 Amber
1 Amber Tackle Box
Enchanted Trapper's Toolbox (Greater) 1453 21 45 6876 gold 1 Alchemistic Catalyst (Standard)
1 Ingot (Brass)
1 Softwood
1 Enchanted Trapper's Toolbox (Greater) Weight Reduction: 20% of Weight

Equipment

Bracers

Name ID DC Craft
Points
Value Level Materials Product
Bracer 1126 2 1 15 gold pieces 1 Softwood 1 Bracer

Magic Staves

Name ID DC Craft
Points
Value Level Materials Properties
Staff (plain) 22 19 8 1000 Gold 2nd Carpentry
1 Topaz
3 Hardwood
Only Usable By: Wizard
Only Usable By: Bard
Only Usable By: Cleric
Only Usable By: Sorcerer
Only Usable By: Druid
Staff (plain) 23 19 8 1000 Gold 2nd Carpentry
1 Topaz
3 Hardwood
Only Usable By: Wizard
Only Usable By: Bard
Only Usable By: Cleric
Only Usable By: Sorcerer
Only Usable By: Druid
Staff (plain) 24 19 8 1000 Gold 2nd Carpentry
1 Topaz
3 Hardwood
Only Usable By: Wizard
Only Usable By: Bard
Only Usable By: Cleric
Only Usable By: Sorcerer
Only Usable By: Druid
Druidic Branch-staff 875 44 345 74251 Gold 21st 1 Beljuril Gem
1 Alchemistic Catalyst (Greater)
3 King's Crown
3 Softwood (Ancient Yew)
1 Rare Hardwood
Ability Bonus: Wisdom +2
Druid Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Damage Resistance: Fire Resist 10 / -
Immunity: Damage Type: Fire 10% Immunity Bonus
Skill Bonus:
Animal Empathy +5
Concentration +5
Heal +3
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Druidic Rune
Restricted:
Use Magic Device - +50
Requires Druid levels to craft
ILR 21
WISDOM REQUIREMENT 18+
Initiate's Conduit (Wizard) 36 22 26 3267 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Sapphire
Ability Bonus: Intelligence +1
AC Bonus +1
Bonus Feat: Combat Casting
Spellsword & Wizard Spell Slot: 1, 2, 3
Skill Bonus:
Concentration +4
Lore +4
Spellcraft +4
Tier 2 Thorass Rune
Restricted:
Wizard, Spellsword
Arcane Focus (Wizard) 870 37 228 28623 Gold 21st 1 Beljuril Gem
1 Alchemistic Catalyst (Greater)
2 Ingot (Gold)
2 Softwood (Ancient Yew)
1 Initiate's Conduit (Wizard)
Ability Bonus: Intelligence +2
AC Bonus +3
Spellsword & Wizard Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Lore +5
Spellcraft +5
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Wizard, Spellsword
ILR 21
INTELLIGENCE REQUIREMENT 18+
Initiate's Conduit (Sorcerer) 35 22 26 3266 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Sapphire
Ability Bonus: Charisma +1
AC Bonus +1
Bonus Feat: Combat Casting
Sorcerer Spell Slot:: 1, 2, 3
Bonus Spell Slot of Level: Sorcerer Level 3
Skill Bonus:
Bluff +1
Concentration +4
Leadership +2
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Sorcerer
Arcane Focus (Sorcerer) 871 37 278 34810 Gold 21st 1 Rogue Stone
1 Alchemistic Catalyst (Greater)
2 Ingot (Silver)
2 Softwood (Ancient Yew)
1 Initiate's Conduit (Sorcerer)
Ability Bonus: Charisma +2
AC Bonus +3
Sorcerer Spell Slot:: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Bluff +2
Concentration +5
Leadership +3
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Sorcerer
ILR 21
CHARISMA REQUIREMENT 18+
Gleeman's Travel-staff 37 23 56 7002 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Fire Opal
Ability Bonus: Charisma +1
AC Bonus +1
Attack Bonus +1
Bard Spell Slot: 1, 2, 3
Skill Bonus:
All except Craft Mastery +1
Concentration +4
Lore +4
Perform +2
Sleight-of-hand +2
Tumble +4
Tier 2 Thorass Rune
Restricted:
Use Magic Device - +30
Bard
Minstrel's Shillelagh 38 37 274 34340 Gold 21st 1 Alchemistic Catalyst (Greater)
3 Softwood (Ancient Yew)
1 Diamond
1 Ruby
1 Emerald
Ability Bonus: Charisma +2
AC Bonus +3
Attack Bonus +3
Bard Spell Slot: 3, 4, 5, 6
Regeneration +1
Skill Bonus:
All except Craft Mastery +1
Climb +2
Concentration +5
Hide +2
Leadership +2
Lore +5
Move Silently +2
Open Lock +1
Perform +3
Ride +2
Sail +2
Sleight-of-hand +3
Spellcraft +2
Tumble +5
Use Magic Device +2
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Bard
ILR 21
Cleric's Staff 39 25 85 10726 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
1 Diamond
1 Holy Water
Ability Bonus: Wisdom +1
Bonus Feat: Combat Casting
Cleric Spell Slot: 1, 2, 3
Skill Bonus:
Concentration +4
Heal +4
Intimidate +1
Leadership +1
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Cleric
Hierophant's Crozier (Purist) 872 44 200 52240 Gold 21st 1 Star Sapphire
1 Emulsified Oil
1 Hardening Finish
2 Softwood (Ancient Yew)
Ability Bonus: Wisdom +2
AC Bonus vs. Alignment Group: Evil +5
AC Bonus vs. Alignment Group: Neutral +3
Cleric Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Heal +5
Intimidate +2
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Cleric
Good, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Hierophant's Crozier (Zealot) 873 44 395 75331 Gold 21st 1 Rogue Stone
2 Ingot (Silver)
2 Softwood (Ancient Yew)
1 Skull Emblem
6 Skeleton's Knuckle
Ability Bonus: Wisdom +2
AC Bonus vs. Alignment Group: Good +5
AC Bonus vs. Alignment Group: Neutral +3
Cleric Spell Slot: 3 x2, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Heal +5
Intimidate +2
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Cleric
Evil, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Favored's Rod 1555 32 160 28953 Gold 1st 2 Ingot (Gold)
3 Hardwood
1 Lesser Planar Binding
5 Holy Water
Ability Bonus: Charisma +1
AC Bonus vs. Racial Group: Outsider +3
Attack Bonus vs. Racial Group: Outsider +3
Bonus Feat: Combat Casting
Favored Soul Spell Slot: 1, 2, 3
Skill Bonus:
Concentration +4
Heal +1
Intimidate +2
Leadership +2
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Favored Soul
Chosen's Staff 1556 44 421 61623 Gold 21st 1 Star Sapphire
1 Favored's Rod
2 Ingot (Mithral)
3 Rare Hardwood
1 Planar Binding
Ability Bonus: Charisma +2
AC Bonus vs. Racial Group: Outsider +5
Attack Bonus vs. Racial Group: Outsider +5
Favored Soul Spell Slot: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Concentration +5
Heal +2
Intimidate +3
Leadership +3
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Favored Soul
ILR 21
CHARISMA REQUIREMENT 18+
Hermetic Totem 1552 22 36 10957 Gold 1st 1 Alchemistic Catalyst (Standard)
3 Hardwood
3 Amethyst
Ability Bonus: Wisdom +1
AC Bonus vs. Elemental, Fey, Outsider, Undead +2
Shaman Spell Slot: 1, 2, 3
Skill Bonus:
Animal Empathy +1
Concentration +4
Heal +2
Leadership +1
Lore +4
Spellcraft +2
Tier 2 Thorass Rune
Restricted:
Shaman
Mystic Focus (Benign) 1553 46 314 82938 Gold 21st 1 Star Sapphire
2 Horn of a Magical Creature
1 Rare Hardwood
1 Resurrection
1 Hermetic Totem
Ability Bonus: Wisdom +2
AC Bonus vs. Elemental, Fey, Outsider, Undead +4
Bonus Feat: Spell Focus (Conjuration)
Shaman Spell Slot: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Animal Empathy +2
Concentration +5
Heal +3
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Shaman
Good, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Mystic Focus (Malign) 1554 46 464 120704 Gold 21st 1 Star Sapphire
1 Alchemistic Catalyst (Greater)
3 Rare Hardwood
2 Wail of the Banshee
1 Hermetic Totem
Ability Bonus: Wisdom +2
AC Bonus vs. Elemental, Fey, Outsider, Undead +4
Bonus Feat: Spell Focus (Necromancy)
Shaman Spell Slot: 3, 4, 5, 6
Cast Spell: Sequencer (1 spell) 1 Use/Day -
Skill Bonus:
Animal Empathy +2
Concentration +5
Heal +3
Leadership +2
Lore +5
Spellcraft +3
Tier 3 Thorass Rune
Restricted:
Use Magic Device - +50
Shaman
Evil, CN, TN, LN
ILR 21
WISDOM REQUIREMENT 18+
Icon of the Hunt 876 46 414 114351 Gold 21st 1 Star Sapphire
10 Flameberry
10 Iceberry
2 Rock Chunk (Gold)
2 Softwood (Ancient Yew)
Ability Bonus: Constitution +1
Attack Bonus +5
Bonus Feat: Alertness
Spell Slot: Cleric 5, Druid 7, Favored Soul 5, Ranger 3 x2, Shaman 7
Damage Bonus: Cold 2d4 Damage
Damage Bonus: Fire 2d4 Damage
Darkvision
Extra Melee Damage Type: Piercing
Skill Bonus:
Animal Empathy +3
Concentration +3
Hide +2
Lore +2
Move Silently +2
Search +5
Spellcraft +2
Use Traps +1
Tier 3 Espruar Rune
Restricted:
Use Magic Device - +40
Cleric, Druid, Favored Soul, Ranger, Shaman
Neutral, CG, CE
ILR: 21
Branch of Disruption 874 49 512 170956 Gold 21st 1 Beljuril Gem
2 Softwood (Ancient Yew)
4 Garnet
1 Emerald
1 Resurrection
AC Bonus vs. Racial Group: Undead +5
Bonus Feat: Spell Focus (Conjuration)
Bonus Feat: Spell Focus (Necromancy)
Spell Slot: Cleric 6, Druid 7, Favored Soul 6, Paladin 1, Ranger 4, Shaman 3, Sorcerer 6, Spellsword 3, Wizard 6
Damage Bonus vs. Racial Type: Undead 2d8 Damage Positive Energy
Damage Resistance: Negative Energy Resist 10 / -
Enhancement Bonus vs. Racial Group: Undead +5
Immunity: Damage Type: Negative Energy 10% Immunity Bonus
Saving Throw Bonus: Negative Energy +3
Skill Bonus:
Animal Empathy +3
Concentration +5
Discipline +1
Lore +5
Spellcraft +3
Tier 3 Espruar Rune
Restricted:
Use Magic Device - +30
Cleric, Druid, Favored Soul, Ranger, Shaman, Sorcerer, Spellsword, Wizard
Neutral
ILR 21
Eldritch Focus 1669 49 550 76712 21st Hexblade OR Warlock Carpenter
3 Ioun Stone (Deep Red)
2 Rare Hardwood
1 Ashwood Stabilizer
1 Rogue Stone
1 Blasphemy (scroll)
Ability Bonus: Charisma +2
AC Bonus vs. Alignment Group: Good +5
Attack Bonus vs. Aberration, Elemental, Fey, Outsider, Undead +3
Bonus Spell Slot: Warlock 7
Bonus Spell Slot: Warlock 8
Bonus Spell Slot: Hexblade 1
Bonus Spell Slot: Hexblade 1
Bonus Spell Slot: Hexblade 2
Bonus Spell Slot: Hexblade 2
Bonus Spell Slot: Hexblade 3
Bonus Spell Slot: Hexblade 4
Cast Spell: Ioun Stone, Deep Red (3/day)
Skill Bonus: Bluff +2
Skill Bonus: Concentration +5
Skill Bonus: Lore +5
Skill Bonus: Perform +2
Skill Bonus: Spellcraft +3
Tier 3 Thorass Rune
Increased UMD requirement: 50
Restricted:
Warlock OR Hexblade
Evil, CN, TN, LN
CHARISMA REQUIREMENT 18+
Runestaff of Elements ? 52 470 ? ?st 2 Rare Hardwood
2 Gold Ingot
1 Beljuril Gem
5 Scroll: Isaac's Lesser Missle Storm
4 Emerald
Ability Bonus: Charisma +2
Additional Property: Use Magic Device 50
Cast Spell: Isaac's Lesser Missle Storm [20] [unlimited] +2CL
Saving Throw: Universal +1
Immunity Damage Type: Entropy [5%]
Skill Bonus: Concentration +3
Skill Bonus: Leadership +2
Skill Bonus: Spellcraft +3
Thorass Rune, Tier 3
Level Requirement: 16
Only Useable by: Elementalist
Sequencer: No

Shields (Wooden)

Small Shield

Name ID DC Craft
Points
Value Level Materials Properties
Small shield (Wood) 3 1 1 9 gold 1st 1 Hardwood

Large Shield

Name ID DC Craft
Points
Value Level Materials Properties
Large shield (Wood) 1 5 1 50 gold 1st 2 Hardwood
Sturdy Wood Shield 1029 15 26 3326 gold 1st 1 Emulsified Oil
1 Large Shield (Wood)
1 Leather (Large)
Armor Bonus: +2 (AC Shield Modifier)
Weight Reduction: 80% of Weight (12.0 lbs)
Hardened Shield 1030 30 59 7394 gold 1st 1 Emulsified Oil
1 Hardening Finish
1 Sturdy Wood Shield
Armor Bonus: +3 (AC Shield Modifier)
Weight Reduction: 80% of Weight (12.0 lbs)
Enchanted Shield 1031 45 250 13082 gold 1st 2 Ashwood Stabilizer
1 Dragon Oil
2 Hardening Finish
4 Rare Hardwood
Armor Bonus: +4
Weight Reduction: 80% of Weight (12.0 lbs)

Tower Shield

Name ID DC Craft
Points
Value Level Materials Properties
Tower shield (Wood) 52 8 1 100 gold 1st 3 Hardwood
1 Garnet

Weapons

Melee Weapons

Melee Weapons have a dedicated page due to the size and cross class nature of the weapons in Arelith.

Ranged Weapons

Ranged Weapons have a dedicated page due to the size and cross class nature of the weapons in Arelith.

Fishing

More can be found on Fishing on a page dedicated to it located here.

Name ID DC Craft
Points
Value Materials Product Properties Craft


Simple Fishing Rod 1676 4 3 1 gold

1 Softwood
3 Cotton
1 Copper Fish Hook

1 Simple Fishing Rod Carpentry
Sturdy Fishing Rod 1677 19 3 1 gold

3 Spider Silk
1 Ingot (Bronze)
1 Hardwood
1 Iron Fish Hook

1 Sturdy Fishing Rod Carpentry
Reinforced Fishing Rod 1678 34 27 1 gold

2 Brass Gears
3 Animal Sinew
1 Ingot (Steel)
1 Rare Hardwood
1 Damask Fish Hook

1 Reinforced Fishing Rod Carpentry


Fixture

Fixtures can also be crafted with other crafting skills.

Name ID DC Craft
Points
Value Materials Craft Image


Chair fixture
(Chairs can also be crafted with Forging.)
12 11 2 250 gold pieces 2 Hardwood Carpentry FixtureChairWood1.png
Chair fixture
(Chairs can also be crafted with Forging.)
73 11 2 250 gold pieces 3 Softwood Carpentry
Chair


Chair (Wood, Simple) 1739 11 2 250 gold 1 Softwood
Carpentry Carpentry fixture chair wood simple.png


Chair (Wood, Silver) 1740 11 2 250 gold 1 Iron Ingot
2 Hardwood
Carpentry Carpentry fixture chair wood silver.png


Chair (Wood, Leather) 1741 11 2 250 gold 1 Leather (Large)
2 Hardwood
Carpentry Carpentry fixture chair wood leather.png


Chair (Halfling, Ornate) 1742 11 2 250 gold 2 Hardwood
Carpentry Carpentry fixture chair halfling ornate.png


Chair (Wood, Cushioned) 1743 11 2 250 gold 1 Cloth (Large)
1 Hardwood
2 Cotton
1 Cloth Dye, Dark Red
Carpentry Carpentry fixture chair wood cushioned.png


Round wooden table fixture 13 15 4 500 gold pieces 4 Hardwood Carpentry
Round Wooden Table
Wooden throne fixture 14 17 6 750 gold pieces 4 Hardwood Carpentry
Wooden Throne
Couch fixture 15 17 6 750 gold pieces 1 Fixture: Cushions
3 Hardwood
Carpentry
Couch


Tent fixture

(Note: Tents can also be made with Tailoring.)

32 9 1 150 gold pieces 4 Cloth (Large)
6 Hardwood
Carpentry FixtureTent.png
Signboard fixture 48 15 4 500 gold pieces 2 Softwood Carpentry
Signboard
Signpost fixture 49 15 4 500 gold pieces 2 Softwood Carpentry FixtureSignpost.png
Message Board 50 15 4 500 gold pieces 2 Hardwoods
2 Softwood
Carpentry
Message Board
Bed fixture 67 11 2 250 gold pieces 1 Fixture: Cushions
3 Hardwood
2 Cloth (Large)
Carpentry
Bed
Archery Target 74 21 11 1400 gold pieces 2 Softwood
1 Cloth (Large)
8 Cotton
Carpentry
Archery Target
Gallows 78 20 9 1200 gold pieces 6 Hardwood
6 Softwood
Carpentry Gallows.jpg
Bench (large) 75 11 2 250 gold pieces 4 Hardwood
2 Softwood
Carpentry FixtureBenchLarge.png
Bench (medium 2) 76 11 2 250 gold pieces 4 Hardwood
2 Softwood
Carpentry Bench medium 1.jpg
Bench (medium 1) 77 11 2 250 gold pieces 4 Hardwood
2 Softwood
Carpentry Bench medium 2.jpg


Signboard 80 11 2 250 gold pieces 2 Softwood
1 Ingot (Iron)
Carpentry FixtureSignIron.png
Signboard 81 11 2 250 gold pieces 4 Softwood Carpentry
Signboard


Torch Stand 84 11 2 250 gold pieces 1 Ingot (Iron)
2 Coal
3 Hardwood
Carpentry FixtureTorchStand.png
Stool 82 11 2 250 gold pieces 2 Softwood Carpentry
Stool
Table 83 15 4 500 gold pieces 4 Hardwood Carpentry FixtureTable.png
Combat Dummy 86 21 11 1400 gold pieces 1 Leather (Large)
1 Leather (Medium)
8 Cotton
2 Hardwood
Carpentry
Combat Dummy
Lecturn 87 19 8 1000 gold pieces 3 Hardwood
1 Softwood
Carpentry FixtureLecturn.png
Pillar (Wooden) 88 21 16 2000 gold pieces 8 Hardwood
2 Softwood
Carpentry Pillar wooden.jpg
Barrel 89 5 1 50 gold pieces 1 Ingot (Iron)
2 Hardwood
2 Softwood
Carpentry FixtureBarrel.png
Keg (Small) 1915 5 5 50 gold pieces 2 Ingot (Iron)
4 Hardwood
1 Brass Gears
Carpentry [[File:]]
Keg (Large) 1916 5 10 50 gold pieces 4 Ingot (Iron)
6 Hardwood
2 Brass Gears
Carpentry [[File:]]
Skull Pole 782 20 9 1200 gold pieces 3 Skull
3 Hardwood
Carpentry Skull pole.jpg
Impaled Monster Head 783 20 9 1200 gold pieces 1 Spear (Steel)
1 Head of a Giant
Carpentry Impaled monster head.jpg
Armoire 1070 15 40 500 gold 1 Emulsified Oil
4 Hardwood
Carpentry Armoire.jpg
Chest of Drawers 1064 15 40 500 gold 1 Emulsified Oil
1 Ingot (Iron)
4 Hardwood
Carpentry Chest of drawers.jpg
Cheval de Frise
Note: only lasts 3 RL hours
1065 19 50 1000 gold 2 Ingot (Iron)
10 Hardwood
Carpentry Cheval.jpg
Playable Card Deck 972 6 1 65 gold 2 Softwood
1 Printing Ink
Carpentry Playable card deck.jpg
Bookshelf 1165 20 12 1500 gold 6 Hardwood
6 Softwood
4 Cotton
Carpentry Bookshelf1165a.jpg
Bookshelf 1163 24 16 2000 gold 10 Hardwood
10 Softwood
6 Cotton
2 Alchemist's Fire
Carpentry Bookshelf1163.jpg
Stool (Bar) 1334 13 2 350 gold 2 Hardwood
Carpentry Stool bar.jpg
Music Stand 1270 15 4 500 gold 1 Writing Paper
2 Softwood
Carpentry Music stand.jpg
Writng Stand 1271 15 4 500 gold 5 Writing Paper
4 Hardwood
1 Printing Ink
1 Quill Pen
Carpentry Writing stand.jpg
Couch Blue Damask 1322 17 6 750 gold 1 Fixture:Couch
1 Cloth Dye, Black
1 Cloth Dye, Dark Blue
Carpentry Couch blue damask.jpg
Couch Brown Moldy 1310 17 6 750 gold 1 Fixture:Couch
1 Cloth Dye, Brown
1 Cloth Dye, Yellow
Carpentry Couch brown moldy.jpg
Couch Gold Damask 1308 17 6 750 gold 1 Fixture:Couch
1 Cloth Dye, Brown
1 Cloth Dye, Gold
Carpentry Couch gold damask.jpg
Couch Green Damask 1309 17 6 750 gold 1 Fixture:Couch
1 Cloth Dye, Black
1 Cloth Dye, Dark Green
Carpentry Couch green damask.jpg
Couch Green Tweed 1316 17 6 750 gold 1 Fixture:Couch
1 Cloth Dye, Light Green
1 Cloth Dye, Dark Green
Carpentry Couch green tweed.jpg
Couch Leaves 1317 17 6 750 gold 1 Fixture:Couch
1 Cloth Dye, Light Green
1 Cloth Dye, Dark Orange
Carpentry Couch leaves.jpg
Couch Orange Tweed 1318 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Light Orange
1 Cloth Dye, Dark Orange
Carpentry Couch orange tweed.jpg


Couch Orange Vinyl 1319 17 6 750 gold 1 Fixture Couch
2 Cloth Dye, Light Orange
Carpentry Couch orange vinyl.jpg


Couch Pink Tweed Dark 1320 17 6 750 gold 1 Fixture Couch
2 Cloth Dye, Pink
Carpentry Couch pink tweed dark.jpg


Couch Pink Tweed Light 1311 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Bleach
1 Cloth Dye, Pink
Carpentry Couch pink tweed light.jpg
Couch Red Damask 1312 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Black
1 Cloth Dye, Dark Red
Carpentry Couch red damask.jpg
Couch Red Moldy 1313 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Yellow
1 Cloth Dye, Dark Red
Carpentry Couch red moldy.jpg
Couch Red Tweed 1314 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Light Red
1 Cloth Dye, Dark Red
Carpentry Couch red tweed.jpg
Couch Rust Tweed 1315 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Brown
1 Cloth Dye, Dark Red
Carpentry Couch rust tweed.jpg
Couch Yellow Damask 1321 17 6 750 gold 1 Fixture Couch
1 Cloth Dye, Brown
1 Cloth Dye, Yellow
Carpentry Couch yellow damask.jpg
Bed (Bunk) 1259 18 6 800 gold 2 Fixture: Bed
6 Hardwood
Carpentry Bed bunk.jpg
Drum 1268 18 6 800 gold 1 Animal Sinew
1 Leather (Medium)
2 Softwood
Carpentry Drum.jpg
Table (Nightstand) 1266 18 7 900 gold 3 Hardwood
Carpentry Table nightstand.jpg
Armor Stand (Leather) 1280 19 8 1000 gold 1 Leather Armor
3 Softwood
Carpentry Armor stand leather.jpg
Table - Decagon (Simple) 1330 19 8 1000 gold 1 Ingot (Brass)
4 Hardwood
Carpentry Table decagon simple.jpg
Table (Bar - Dark Cloth) 1267 20 9 1200 gold 1 Cloth (Large)
3 Softwood
1 Cloth Dye, Black
Carpentry Table bar dark.jpg
Table (Bar - Purple Cloth) 1354 20 9 1200 gold 1 Cloth (Large)
3 Softwood
1 Cloth Dye, Purple
Carpentry Table bar purple.jpg
Savage Sign (Round) 1344 20 10 1250 gold 1 Skull
1 Large Shield (Wood)
2 Spear (Bronze)
2 Hardwood
Carpentry Savage sign round.jpg
Armor Stand (Chain) 1278 21 12 1500 gold 1 Chain Armor (Iron)
3 Softwood
Carpentry Armor stand chain.jpg
Military - Spear Rack 1255 21 12 1500 gold 4 Spear (Iron)
6 Hardwood
Carpentry Military spear rack carpentry.jpg
Military - Weapon Stand (Simple) 1335 21 12 1500 gold 1 Battleaxe (Bronze)
2 Spear (Bronze)
2 Hardwood
2 Softwood
Carpentry Miiltary weapon stand simple.jpg
Military - Weapon Stand (Sword) 1277 21 12 1500 gold 4 Masterly Longsword (Iron)
6 Softwood
Carpentry Military weapon stand sword.jpg
Stool (Fine) 1261 21 12 1500 gold 1 Ingot (Gold)
2 Ingot (Brass)
3 Hardwood
1 Rare Hardwood
Carpentry Stool fine.jpg
Armor Stand (Scale) 1279 21 16 2000 gold 1 Scale Armor (Iron)
3 Softwood
Carpentry Armor stand scale.jpg
Display Case 1 1263 21 16 2000 gold 1 Cloth(Large)
10 Glass
6 Softwood
Carpentry Display Case 1.jpg
Display Case 2 1264 21 16 2000 gold 10 Glass
1 Writing Paper
6 Softwood
Carpentry Display Case 2.jpg
Writing Desk 1272 21 16 2000 gold 5 Writing Paper
6 Hardwood
1 Printing Ink
1 Pine Tar
1 Quill Pen
Carpentry Writing desk.jpg
Guillotine 1262 21 20 2500 gold 5 Ingot (Steel)
5 Softwood
Carpentry Guillotine.jpg
Table - Decagon (Quality) 1333 21 20 2500 gold 2 Ingot (Brass)
4 Hardwood
1 Rare Hardwood
Carpentry Table decagon quality.jpg
Military - Weapon Stand (Quality) 1337 22 24 3000 gold 2 Longsword (Steel)
1 Spear (Bronze)
2 Spear (Steel)
2 Hardwood
Carpentry Military weapon stand quality.jpg
Bed (Drow) 1258 22 28 3500 1 Bolt of Silk
1 Fixture: Cushions
2 Ingot (Steel)
3 Hardwood
Carpentry Bed drow.jpg
Harp 1269 22 28 3500 gold 10 Animal Sinew
1 Ingot (Gold)
2 Hardwood
2 Softwood
Carpentry Harp.jpg
Harp (Tan) 1355 22 28 3500 gold 1 Cloth (Large)
10 Animal Sinew
1 Ingot (Gold)
2 Hardwood
2 Softwood
Carpentry Harp tan.jpg


Bed (Royal) 1257 22 32 4000 gold 1 Bolt of Silk
1 Fixture: Cushions
2 Ingot (Gold)
6 Hardwood
2 Rare Hardwood
Carpentry Bed royal.jpg
Cabinet (Mixed) 1275 22 32 4000 gold 1 Ingot (Brass)
3 Hardwood
1 Pine Tar
10 Magical Potion Bottle
Carpentry Cabinet mixed.jpg
Table (Wooden - Fancy) 1265 22 32 4000 gold 4 Ingot (Brass)
6 Hardwood
2 Rare Hardwood
Carpentry Table wooden fancy.jpg
Cabinet (Maps) 1274 22 40 5000 gold 3 Softwood
1 Pine Tar
10 Blank Scroll
Carpentry Cabinet maps.jpg
Bed (Four Poster) 1256 23 48 6000 gold 2 Bolt of Silk
1 Fixture: Cushions
2 Ingot(Gold)
4 Ingot (Brass)
4 Rare Hardwood
Carpentry Bed four poster.jpg
Dressing Table 1343 23 48 6000 gold 1 Bolt of Silk
2 Ingot(Brass)
4 Hardwood
1 Rare Hardwood
1 FIxture: Free Standing Mirror
Carpentry Dressing table.jpg
Cabinet (Fine) 1276 24 64 8000 gold 2 Ingot (Gold)
2 Rare Hardwood
1 Fixture:Cabinet (Maps)
1 Fixture: Cabinet (Mixed)
Carpentry Cabinet fine.jpg
Exquisite Desk 1273 24 80 10000 gold 2 Ingot (Silver)
6 Hardwood
4 Rare Hardwood
1 Printing Ink
1 Quill Pen
Carpentry Exquisite desk.jpg
Table (Gold Leaf) 1260 27 120 15000 gold 2 Ingot (Gold)
2 Hardwood
2 Softwood
Carpentry Table gold leaf.jpg
Wooden Bucket 1956 3 1 10 gold 1 Ingot (Iron)
2 Softwood
Carpentry Wooden bucket.png
Chair (Wooden, Ornate) 1948 11 2 300 gold 1 Ingot (Iron)
2 Hardwood
1 Softwood (Ancient Yew)
Carpentry Chair (Wooden, Ornate).jpg
Chair (Large, Ornate) 1947 14 2 500 gold 2 Ingot (Iron)
3 Hardwood
1 Rare Hardwood
Carpentry Chair (Large, Ornate).jpg
Bed (Singe, Green and White) 1946 15 6 500 gold 2 Cloth (Large
1 Fixture: Cushions
3 Hardwood
Carpentry Bed (Single, Green and White).jpg
Drum (Small) 1952 15 8 600 gold 2 Leather (Small)
1 Leather (Medium)
2 Softwood
Carpentry Drum (Small).jpg
Table (Low) 1953 16 15 650 gold 1 Ingot (Iron)
3 Hardwood
2 Softwood
Carpentry Table (Low).jpg
Drum (Medium) 1951 17 10 700 gold 2 Leather (Medium)
1 Hardwood
2 Softwood
Carpentry Drum (Medium).jpg
Bed (Single, Red) 1945 18 15 500 gold 1 Bolt of Silk
1 Fixture: Cushions
2 Hardwood
1 Softwood
Carpentry Bed (Single, Red).jpg
Drum (Large) 1950 19 15 800 gold 2 Leather (Large)
1 Leather (Medium)
3 Hardwood
Carpentry Drum (Large).jpg
Table (Simple) 1954 19 20 800 gold 2 Ingot (Iron)
5 Hardwood
3 Softwood
Carpentry Table (Simple).jpg
Combat Dummy (Large) 1949 23 20 1800 gold 2 Leather (Large)
4 Ingot (Iron)
2 Ingot (Steel)
2 Hardwood
10 Cotton
Carpentry Combat Dummy (Large).jpg
Wine Press 1955 24 40 1500 gold 4 Ingot (Steel)
2 Hardwood
3 Softwood
1 Hardening Finish
Carpentry Wine Press.jpg
Stockade 1995 21 12 1500 gold 2 Hardwood

1 Manacles (Iron)
Carpentry Stockade.jpg



Instruments

Name ID DC Craft
Points
Value Materials Product Properties
Bardic mandolin 1 43 23 54 6751 gold pieces 1 Sapphire
1 Softwood
1 Hardwood
2 Spider silk
1 Bardic Mandolin Amplify (5) 1/day
Legend Lore (5) 1/day
Only Useable by: Bard OR Harper Scout
Bardic mandolin 2 44 23 57 7201 gold pieces 3 Animal sinew
2 Hardwood
1 Ingot (Silver)
1 Bardic Mandolin Amplify (5) 1/day
Legend Lore (5) 1/day
Only Useable by: Bard OR Harper Scout
Bardic pipes 46 21 16 2026 gold pieces 2 Animal sinew
2 Hardwood
1 Bardic Pipes Use: Amplify (5) 1 Use/Day
Use: Summon Creature I (5) 1 Charge/Use
Weight: 5.5
Only Useable by: Bard OR Harper Scout


Cli Lyre 828 22 92 3000 gold pieces 5 Animal sinew
1 Gem Dust (Phenalope)
1 Gem Dust (Sapphire)
1 Softwood
1 Garnet
Can only be crafted by level 3+ Bards
1 Cli Lyre Charges (50)
Haste(10) 5 Charges/use
Remove Curse 2 Charges/use
Sound Burst (3) 1 Charge/use
Cannot be repaired
Only Useable by: Bard
Increased UMD Requirement: 45
Doss Lute 829 24 142 8000 gold pieces 5 Animal sinew
1 Gem Dust (Greenstone)
2 Softwood
1 Rare Hardwood
1 Sapphire
Can only be crafted by level 3+ Bards
1 Doss Lute Ghostly Visage(15) 3 uses/day
Hold Person(3) 1 use/day
Neutralize Poison 1 use/day
Only Useable by: Bard
Increased UMD Requirement: 55


Bardic harp 45 25 82 10350 gold pieces 3 Spider silk
2 Topazes
2 Hardwood
1 Ingot (Silver)
1 Bardic Harp Use: Amplify (5) 1 Use/Day
Use: Eagle's Splendor (10) 1 Charge/Use
Weight: 5.5
Only Useable by: Bard OR Harper Scout


Austruth Harp 827 25 152 12000 gold pieces 4 Animal sinew
2 Gem Dust (Topaz)
1 Rare Hardwood
2 Softwood
1 Softwood (Ancient Yew)
Can only be crafted by level 3+ Bards
1 Austruth Harp Charges (50)
Greater Dispelling(15) 3 Charges/use
Healing Circle(9) 3 Charges/use
Mindfog(9) 3 Charges/use
Cannot be repaired
Only Useable by: Bard OR Shadowdancer OR Harper Scout
Increased UMD Requirement: 45
Dove's Harp 830 22 148 4500 gold pieces 1 Gem Dust (Alexandrite)
1 Gem Dust (Fire Agate)
1 Gem Dust (Garnet)
3 Hardwood
1 Topaz
Can only be crafted by level 3+ Bards
1 Dove's Harp Charges (50)
Cure Serious Wounds(10) 5 uses/day
Greater Restoration 5 Charges/use
Light(5) Unlimited uses/day
Cannot be repaired
Only Useable by: Bard
Increased UMD Requirement: 50
Ollamh Harp 831 28 235 25000 gold pieces 5 Animal sinew
1 Gem Dust (Malachite)
2 Ingot (Brass)
3 Rare Hardwood
1 Pearl
Can only be crafted by level 3+ Bards
1 Ollamh Harp Mass Charm (15) 1 use/day
Mass Haste (11) 1 use/day
Summon Creature VI 1 use/day
Only Useable by: Bard
Increased UMD Requirement: 55

Materials

Name ID DC Craft
Points
Value Materials Product
Blank Scroll 70 1 1 5 gold 1 Softwood 10 Blank Scroll
Charcoal 1207 3 1 20 gold 3 Firewood 3 Charcoal
Balanced Shafts 1047 10 1 153 gold 1 Hardwood 3 Balanced Shafts
Arrow Shafts 58 10 1 190 gold 1 Softwood 3 Arrow Shafts
Small Seed Balm 1002 10 10 100 gold 3 Strideleaf
6 Nuts
3 Sassone Leaves
6 Yarrow Leaves
3 Small Seed Balm
Pine Tar 1000 10 5 140 gold 2 Glass Bottle
4 Hardwood
1 Alchemist's Fire
4 Charcoal
4 Pine Tar
Hardwood Resins 1004 12 15 100 gold 5 Glass Vial
5 Hardwood
5 Hardwood Resins
Natural Gums 1006 12 10 150 gold 4 Nuts
5 Glass Vial
2 Hardwood
2 Softwood
4 Malyss Root
5 Natural Gums
Emulsified Oil 1008 15 20 501 gold 4 Harnak Seed
2 Charcoal
1 Rock Chunk (Iron)
1 Small Seed Balm
1 Emulsified Oil
Hardening Finish 1010 25 40 5001 gold 1 Rock Chunk (Arjale)
1 Rock Chunk (Mithral)
1 Hardwood Resin
1 Pine Tar
1 Hardening Finish
Ashwood Stabilizer 1012 35 50 20001 gold 2 Charcoal
1 Rock Chunk (Adamantine)
1 Natural Gums
1 Pine Tar
1 Ashwood Stabilizer


Miscellaneous Medium

Name ID DC Craft
Points
Value Materials Product
Painter's Palette 1212 11 1 200 gold 1 Charcoal
1 Hardwood
1 Cloth Dye, Dark Blue
1 Cloth Dye, Yellow
1 Cloth Dye, Dark Red
1 Painter's Palette

Siege Weapons

See Siege Weapons.

Spellbound Wands

See Spellbound Wands

Workstation

Name ID DC Craft
Points
Value Materials Product
Firewood (Temporary Cooking Workstation) 2 3 1f 25 gold 1 Hardwood 5 Firewood
Workstation: Alchemy 19 21 12 1500 gold pieces 2 Ingot (Brass)
6 Hardwood
Alchemy Workstation
Workstation: Art Crafting 21 21 12 1500 gold pieces 1 Cloth (Large)
3 Hardwood
Art Crafting Workstation
Workstation: Carpentering 18 21 12 1500 gold pieces 6 Hardwood
Carpentry Workstation
Workstation: Tailoring 20 21 12 1500 gold pieces 6 Hardwood
Tailoring Workstation
Workstation: Tailoring (loom) 85 21 12 1500 gold pieces 2 Cloth (Large)
4 Hardwood
Tailoring Workstation (Loom)

Bracer

Base Armor Class: N/A
Base Arcane Spell Failure: N/A
Armor Check Penalty: N/A
Max Dex Bonus: N/A
Feats Req: N/A
Weight: 1.0 lbs
Name ID DC Craft
Points
Value Materials Product
Bracer 1126 2 1 1 gold pieces 1 Softwood 1 Bracer